terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ pressedTrigger

string UnityEngine.UI.AnimationTriggers.pressedTrigger
getset

Definition at line 51 of file AnimationTriggers.cs.

52 {
53 [global::Cpp2ILInjected.Token(Token = "0x6000005")]
54 [global::Cpp2ILInjected.Address(RVA = "0x1FA5EB4", Offset = "0x1FA5EB4", Length = "0x8")]
55 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
56 get
57 {
58 throw null;
59 }
60 [global::Cpp2ILInjected.Token(Token = "0x6000006")]
61 [global::Cpp2ILInjected.Address(RVA = "0x1FA5EBC", Offset = "0x1FA5EBC", Length = "0x8")]
62 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
63 set
64 {
65 throw null;
66 }
67 }