terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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MixedLightingMode.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine
5
{
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[global::Cpp2ILInjected.Token(Token =
"0x2000064"
)]
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public
enum
MixedLightingMode
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4000241"
)]
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IndirectOnly
,
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[global::Cpp2ILInjected.Token(Token =
"0x4000242"
)]
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Shadowmask
= 2,
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[global::Cpp2ILInjected.Token(Token =
"0x4000243"
)]
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Subtractive
= 1
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.MixedLightingMode
MixedLightingMode
Definition
MixedLightingMode.cs:8
UnityEngine.MixedLightingMode.Shadowmask
@ Shadowmask
UnityEngine.MixedLightingMode.IndirectOnly
@ IndirectOnly
UnityEngine.MixedLightingMode.Subtractive
@ Subtractive
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
UnityEngine.CoreModule
UnityEngine
MixedLightingMode.cs
Generated by
1.10.0