terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ValueTaskSourceOnCompletedFlags.cs
Go to the documentation of this file.
1
using
System
;
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using
Cpp2ILInjected
;
3
4
namespace
System.Threading.Tasks.Sources
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{
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[global::System.Flags]
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[global::Cpp2ILInjected.Token(Token =
"0x2000258"
)]
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public
enum
ValueTaskSourceOnCompletedFlags
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4000ADB"
)]
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None
= 0,
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[global::Cpp2ILInjected.Token(Token =
"0x4000ADC"
)]
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UseSchedulingContext
= 1,
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[global::Cpp2ILInjected.Token(Token =
"0x4000ADD"
)]
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FlowExecutionContext
= 2
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Threading.Tasks.Sources.ValueTaskSourceOnCompletedFlags
ValueTaskSourceOnCompletedFlags
Definition
ValueTaskSourceOnCompletedFlags.cs:9
System.Threading.Tasks.Sources.ValueTaskSourceOnCompletedFlags.FlowExecutionContext
@ FlowExecutionContext
System.Threading.Tasks.Sources.ValueTaskSourceOnCompletedFlags.None
@ None
System.Threading.Tasks.Sources.ValueTaskSourceOnCompletedFlags.UseSchedulingContext
@ UseSchedulingContext
System.Threading.Tasks.Sources
Definition
IValueTaskSource.2.cs:5
System
Definition
__Il2CppComDelegate.cs:6
source
mscorlib
System
Threading
Tasks
Sources
ValueTaskSourceOnCompletedFlags.cs
Generated by
1.10.0