terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ SyncOnePlayer_ItemArray()

static void Terraria.NetMessage.SyncOnePlayer_ItemArray ( int plr,
int toWho,
int fromWho,
Item[] arr,
int slot )
inlinestaticprivate

Definition at line 3323 of file NetMessage.cs.

3324 {
3325 throw null;
3326 }