terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ SyncOnePlayer()

static void Terraria.NetMessage.SyncOnePlayer ( int plr,
int toWho,
int fromWho )
inlinestaticprivate

Definition at line 3293 of file NetMessage.cs.

3294 {
3295 throw null;
3296 }