terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
UserState.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine.SocialPlatforms
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x2000007"
)]
7
public
enum
UserState
8
{
9
[global::Cpp2ILInjected.Token(Token =
"0x400000A"
)]
10
Online
,
11
[global::Cpp2ILInjected.Token(Token =
"0x400000B"
)]
12
OnlineAndAway
,
13
[global::Cpp2ILInjected.Token(Token =
"0x400000C"
)]
14
OnlineAndBusy
,
15
[global::Cpp2ILInjected.Token(Token =
"0x400000D"
)]
16
Offline
,
17
[global::Cpp2ILInjected.Token(Token =
"0x400000E"
)]
18
Playing
19
}
20
}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.SocialPlatforms.UserState
UserState
Definition
UserState.cs:8
UnityEngine.SocialPlatforms.UserState.OnlineAndAway
@ OnlineAndAway
UnityEngine.SocialPlatforms.UserState.Online
@ Online
UnityEngine.SocialPlatforms.UserState.Offline
@ Offline
UnityEngine.SocialPlatforms.UserState.OnlineAndBusy
@ OnlineAndBusy
UnityEngine.SocialPlatforms.UserState.Playing
@ Playing
UnityEngine.SocialPlatforms
Definition
ActivePlatform.cs:7
source
UnityEngine.GameCenterModule
UnityEngine
SocialPlatforms
UserState.cs
Generated by
1.10.0