terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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DefaultExecutionOrder.cs
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1using System;
5
6namespace UnityEngine
7{
10 [global::Cpp2ILInjected.Token(Token = "0x20000B5")]
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x170000B0")]
14 public int order
15 {
16 [global::Cpp2ILInjected.Token(Token = "0x6000324")]
17 [global::Cpp2ILInjected.Address(RVA = "0x1F79F74", Offset = "0x1F79F74", Length = "0x8")]
18 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
19 get
20 {
21 throw null;
22 }
23 }
24
25 [global::Cpp2ILInjected.Token(Token = "0x400036F")]
26 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
27 private int m_Order;
28 }
29}
class f__AnonymousType0<< Count > j__TPar