terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GetClosestEdgeToCircle()
static
bool Terraria.Physics.BallCollision.GetClosestEdgeToCircle
(
Vector2
position
,
Vector2
size
,
Vector2
velocity
,
out
Vector2
collisionPoint
,
out
Tile
collisionTile
)
inline
static
private
Definition at line
222
of file
BallCollision.cs
.
223
{
224
throw
null
;
225
}
Terraria
Physics
BallCollision
Generated by
1.10.0