terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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FloatFormatHandling.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Newtonsoft.Json.Shims
;
4
5
namespace
Newtonsoft.Json
6
{
7
[
Preserve
]
8
[global::Cpp2ILInjected.Token(Token =
"0x200000F"
)]
9
public
enum
FloatFormatHandling
10
{
11
[global::Cpp2ILInjected.Token(Token =
"0x400001E"
)]
12
String
,
13
[global::Cpp2ILInjected.Token(Token =
"0x400001F"
)]
14
Symbol
,
15
[global::Cpp2ILInjected.Token(Token =
"0x4000020"
)]
16
DefaultValue
17
}
18
}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Newtonsoft.Json.Shims
Definition
PreserveAttribute.cs:6
Newtonsoft.Json.FloatFormatHandling
FloatFormatHandling
Definition
FloatFormatHandling.cs:10
Newtonsoft.Json.FloatFormatHandling.Symbol
@ Symbol
Newtonsoft.Json.FloatFormatHandling.String
@ String
Newtonsoft.Json.FloatFormatHandling.DefaultValue
@ DefaultValue
Newtonsoft.Json
Definition
BsonArray.cs:9
System.Xml.Schema.XmlSchemaWhiteSpace.Preserve
@ Preserve
System
Definition
__Il2CppComDelegate.cs:6
source
Newtonsoft.Json
FloatFormatHandling.cs
Generated by
1.10.0