terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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SocketShutdown.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
System.Net.Sockets
5
{
6
[global::Cpp2ILInjected.Token(
Token
=
"0x2000303"
)]
7
public
enum
SocketShutdown
8
{
9
[global::Cpp2ILInjected.Token(
Token
=
"0x40010C6"
)]
10
Receive
,
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[global::Cpp2ILInjected.Token(
Token
=
"0x40010C7"
)]
12
Send
,
13
[global::Cpp2ILInjected.Token(
Token
=
"0x40010C8"
)]
14
Both
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}
16
}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Net.Sockets.SocketShutdown
SocketShutdown
Definition
SocketShutdown.cs:8
System.Net.Sockets.SocketShutdown.Both
@ Both
System.Net.Sockets.SocketAsyncOperation.Receive
@ Receive
System.Net.Sockets.SocketAsyncOperation.Send
@ Send
System.Net.Sockets
Definition
AddressFamily.cs:5
System.Net.BufferType.Token
@ Token
System
Definition
__Il2CppComDelegate.cs:6
source
System
Net
Sockets
SocketShutdown.cs
Generated by
1.10.0