terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IsNullable

override bool System.Xml.Schema.SequenceNode.IsNullable
getset

Definition at line 29 of file SequenceNode.cs.

30 {
31 [global::Cpp2ILInjected.Token(Token = "0x6000839")]
32 [global::Cpp2ILInjected.Address(RVA = "0x1DB5FF0", Offset = "0x1DB5FF0", Length = "0x144")]
33 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
34 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
35 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(decimal), Member = "op_Equality", MemberParameters = new object[]
36 {
37 typeof(decimal),
38 typeof(decimal)
39 }, ReturnType = typeof(bool))]
40 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 6)]
41 get
42 {
43 throw null;
44 }
45 }
class f__AnonymousType0<< Count > j__TPar