terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ExtrasID.cs
Go to the documentation of this file.
1using System;
4
5namespace Terraria.ID
6{
7 [global::Cpp2ILInjected.Token(Token = "0x20005C8")]
8 public static class ExtrasID
9 {
10 // Note: this type is marked as 'beforefieldinit'.
11 [global::Cpp2ILInjected.Token(Token = "0x6003547")]
12 [global::Cpp2ILInjected.Address(RVA = "0x138E438", Offset = "0x138E438", Length = "0x4C")]
13 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
14 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
15 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
16 static ExtrasID()
17 {
18 throw null;
19 }
20
21 [global::Cpp2ILInjected.Token(Token = "0x4004887")]
22 public const short BrainScrambler = 0;
23
24 [global::Cpp2ILInjected.Token(Token = "0x4004888")]
25 public const short Raygun = 1;
26
27 [global::Cpp2ILInjected.Token(Token = "0x4004889")]
28 public const short LaserRuler = 2;
29
30 [global::Cpp2ILInjected.Token(Token = "0x400488A")]
31 public const short AntiGravityHookChain = 3;
32
33 [global::Cpp2ILInjected.Token(Token = "0x400488B")]
34 public const short SaucerDeathrayCap = 4;
35
36 [global::Cpp2ILInjected.Token(Token = "0x400488C")]
37 public const short BGMartianUFOSmall = 5;
38
39 [global::Cpp2ILInjected.Token(Token = "0x400488D")]
40 public const short BGMartianUFOBig = 6;
41
42 [global::Cpp2ILInjected.Token(Token = "0x400488E")]
43 public const short EventIconSnowLegion = 7;
44
45 [global::Cpp2ILInjected.Token(Token = "0x400488F")]
46 public const short EventIconFrostMoon = 8;
47
48 [global::Cpp2ILInjected.Token(Token = "0x4004890")]
49 public const short EventIconGoblinArmy = 9;
50
51 [global::Cpp2ILInjected.Token(Token = "0x4004891")]
52 public const short EventIconMartianMadness = 10;
53
54 [global::Cpp2ILInjected.Token(Token = "0x4004892")]
55 public const short EventIconPirateInvasion = 11;
56
57 [global::Cpp2ILInjected.Token(Token = "0x4004893")]
58 public const short EventIconPumpkinMoon = 12;
59
60 [global::Cpp2ILInjected.Token(Token = "0x4004894")]
61 public const short MoonLordRibs = 13;
62
63 [global::Cpp2ILInjected.Token(Token = "0x4004895")]
64 public const short MoonLordBackarm = 14;
65
66 [global::Cpp2ILInjected.Token(Token = "0x4004896")]
67 public const short MoonLordForearm = 15;
68
69 [global::Cpp2ILInjected.Token(Token = "0x4004897")]
70 public const short MoonLordCoreMoss = 16;
71
72 [global::Cpp2ILInjected.Token(Token = "0x4004898")]
73 public const short MoonLordEyeWhiteHand = 17;
74
75 [global::Cpp2ILInjected.Token(Token = "0x4004899")]
76 public const short MoonLordEyeWhiteHead = 18;
77
78 [global::Cpp2ILInjected.Token(Token = "0x400489A")]
79 public const short MoonLordEye = 19;
80
81 [global::Cpp2ILInjected.Token(Token = "0x400489B")]
82 public const short MartianProbeDiode = 20;
83
84 [global::Cpp2ILInjected.Token(Token = "0x400489C")]
85 public const short PhantasmalDeathrayBody = 21;
86
87 [global::Cpp2ILInjected.Token(Token = "0x400489D")]
88 public const short PhantasmalDeathrayEnd = 22;
89
90 [global::Cpp2ILInjected.Token(Token = "0x400489E")]
91 public const short MoonLeechBody = 23;
92
93 [global::Cpp2ILInjected.Token(Token = "0x400489F")]
94 public const short MoonLeechTail = 24;
95
96 [global::Cpp2ILInjected.Token(Token = "0x40048A0")]
97 public const short MoonLordMouth = 25;
98
99 [global::Cpp2ILInjected.Token(Token = "0x40048A1")]
100 public const short MoonLordHandMouth = 26;
101
102 [global::Cpp2ILInjected.Token(Token = "0x40048A2")]
103 public const short MartianProbeScanWave = 27;
104
105 [global::Cpp2ILInjected.Token(Token = "0x40048A3")]
106 public const short TEMPORARYChestOpen = 28;
107
108 [global::Cpp2ILInjected.Token(Token = "0x40048A4")]
109 public const short MoonLordEyeMouth = 29;
110
111 [global::Cpp2ILInjected.Token(Token = "0x40048A5")]
112 public const short CultistBossShadow = 30;
113
114 [global::Cpp2ILInjected.Token(Token = "0x40048A6")]
115 public const short WebbedFloor = 31;
116
117 [global::Cpp2ILInjected.Token(Token = "0x40048A7")]
118 public const short WebbedAir = 32;
119
120 [global::Cpp2ILInjected.Token(Token = "0x40048A8")]
121 public const short CultistLightingArc = 33;
122
123 [global::Cpp2ILInjected.Token(Token = "0x40048A9")]
124 public const short CultistRitual = 34;
125
126 [global::Cpp2ILInjected.Token(Token = "0x40048AA")]
127 public const short CultistIceshard = 35;
128
129 [global::Cpp2ILInjected.Token(Token = "0x40048AB")]
130 public const short StarWrath = 36;
131
132 [global::Cpp2ILInjected.Token(Token = "0x40048AC")]
133 public const short PlayerStoned = 37;
134
135 [global::Cpp2ILInjected.Token(Token = "0x40048AD")]
136 public const short BejeweledValkyrieWing = 38;
137
138 [global::Cpp2ILInjected.Token(Token = "0x40048AE")]
139 public const short KingSlimeCrown = 39;
140
141 [global::Cpp2ILInjected.Token(Token = "0x40048AF")]
142 public const short PirateShipFlag = 40;
143
144 [global::Cpp2ILInjected.Token(Token = "0x40048B0")]
145 public const short PirateShipOar = 41;
146
147 [global::Cpp2ILInjected.Token(Token = "0x40048B1")]
148 public const short PirateShipSail1 = 42;
149
150 [global::Cpp2ILInjected.Token(Token = "0x40048B2")]
151 public const short PirateShipSail2 = 43;
152
153 [global::Cpp2ILInjected.Token(Token = "0x40048B3")]
154 public const short PirateShipSail3 = 44;
155
156 [global::Cpp2ILInjected.Token(Token = "0x40048B4")]
157 public const short PirateShipSail4 = 45;
158
159 [global::Cpp2ILInjected.Token(Token = "0x40048B5")]
160 public const short StardustJellyfishSmall = 46;
161
162 [global::Cpp2ILInjected.Token(Token = "0x40048B6")]
163 public const short StardustTowerMark = 47;
164
165 [global::Cpp2ILInjected.Token(Token = "0x40048B7")]
166 public const short EmoteBubble = 48;
167
168 [global::Cpp2ILInjected.Token(Token = "0x40048B8")]
169 public const short ScreenObfuscation = 49;
170
171 [global::Cpp2ILInjected.Token(Token = "0x40048B9")]
172 public const short VortexBlack = 50;
173
174 [global::Cpp2ILInjected.Token(Token = "0x40048BA")]
175 public const short MagicAura = 51;
176
177 [global::Cpp2ILInjected.Token(Token = "0x40048BB")]
178 public const short GuideFrontal = 52;
179
180 [global::Cpp2ILInjected.Token(Token = "0x40048BC")]
181 public const short TravellingMerchantFrontal = 53;
182
183 [global::Cpp2ILInjected.Token(Token = "0x40048BD")]
184 public const short EquipIcons = 54;
185
186 [global::Cpp2ILInjected.Token(Token = "0x40048BE")]
187 public const short MeteorHeadFlame = 55;
188
189 [global::Cpp2ILInjected.Token(Token = "0x40048BF")]
190 public const short MartianWalkerCannon = 56;
191
192 [global::Cpp2ILInjected.Token(Token = "0x40048C0")]
193 public const short AncientLight = 57;
194
195 [global::Cpp2ILInjected.Token(Token = "0x40048C1")]
196 public const short DefenseShield = 58;
197
198 [global::Cpp2ILInjected.Token(Token = "0x40048C2")]
199 public const short PortalGateHalo = 59;
200
201 [global::Cpp2ILInjected.Token(Token = "0x40048C3")]
202 public const short PortalGateHalo2 = 60;
203
204 [global::Cpp2ILInjected.Token(Token = "0x40048C4")]
205 public const short SolarBlaze = 61;
206
207 [global::Cpp2ILInjected.Token(Token = "0x40048C5")]
208 public const short SolarBlaze2 = 62;
209
210 [global::Cpp2ILInjected.Token(Token = "0x40048C6")]
211 public const short SolarBlaze3 = 63;
212
213 [global::Cpp2ILInjected.Token(Token = "0x40048C7")]
214 public const short NebulaArcanumItemHold = 64;
215
216 [global::Cpp2ILInjected.Token(Token = "0x40048C8")]
217 public const short PhantasmMuzzle = 65;
218
219 [global::Cpp2ILInjected.Token(Token = "0x40048C9")]
220 public const short SuspiciousTentacle = 66;
221
222 [global::Cpp2ILInjected.Token(Token = "0x40048CA")]
223 public const short Yoraiz0rDarkness = 67;
224
225 [global::Cpp2ILInjected.Token(Token = "0x40048CB")]
226 public const short LaserGrid2 = 68;
227
228 [global::Cpp2ILInjected.Token(Token = "0x40048CC")]
229 public const short PartyBalloonsSmall = 69;
230
231 [global::Cpp2ILInjected.Token(Token = "0x40048CD")]
232 public const short PartyBalloonsBig = 70;
233
234 [global::Cpp2ILInjected.Token(Token = "0x40048CE")]
235 public const short PartyBalloonsTriplet = 71;
236
237 [global::Cpp2ILInjected.Token(Token = "0x40048CF")]
238 public const short TownNPCHats = 72;
239
240 [global::Cpp2ILInjected.Token(Token = "0x40048D0")]
241 public const short DjinnsCurse = 73;
242
243 [global::Cpp2ILInjected.Token(Token = "0x40048D1")]
244 public const short ForbiddenSign = 74;
245
246 [global::Cpp2ILInjected.Token(Token = "0x40048D2")]
247 public const short BlackBolt = 75;
248
249 [global::Cpp2ILInjected.Token(Token = "0x40048D3")]
250 public const short Tumbleweed = 76;
251
252 [global::Cpp2ILInjected.Token(Token = "0x40048D4")]
253 public const short ElfEars = 77;
254
255 [global::Cpp2ILInjected.Token(Token = "0x40048D5")]
256 public const short DD2ElderEye = 78;
257
258 [global::Cpp2ILInjected.Token(Token = "0x40048D6")]
259 public const short EventIconOldOnesArmy = 79;
260
261 [global::Cpp2ILInjected.Token(Token = "0x40048D7")]
262 public const short DD2SkeletonFlame = 80;
263
264 [global::Cpp2ILInjected.Token(Token = "0x40048D8")]
265 public const short DD2BetsyWingFront = 81;
266
267 [global::Cpp2ILInjected.Token(Token = "0x40048D9")]
268 public const short DD2BetsyWingBack = 82;
269
270 [global::Cpp2ILInjected.Token(Token = "0x40048DA")]
271 public const short DD2BallistraTowerT1 = 83;
272
273 [global::Cpp2ILInjected.Token(Token = "0x40048DB")]
274 public const short DD2BallistraTowerT2 = 84;
275
276 [global::Cpp2ILInjected.Token(Token = "0x40048DC")]
277 public const short DD2BallistraTowerT3 = 85;
278
279 [global::Cpp2ILInjected.Token(Token = "0x40048DD")]
280 public const short DD2LightningAuraT1 = 86;
281
282 [global::Cpp2ILInjected.Token(Token = "0x40048DE")]
283 public const short DD2LightningAuraT2 = 87;
284
285 [global::Cpp2ILInjected.Token(Token = "0x40048DF")]
286 public const short DD2LightningAuraT3 = 88;
287
288 [global::Cpp2ILInjected.Token(Token = "0x40048E0")]
289 public const short ThePerfectGlow = 89;
290
291 [global::Cpp2ILInjected.Token(Token = "0x40048E1")]
292 public const short ArkhalisMask = 90;
293
294 [global::Cpp2ILInjected.Token(Token = "0x40048E2")]
295 public const short FallingStar = 91;
296
297 [global::Cpp2ILInjected.Token(Token = "0x40048E3")]
298 public const short LawnMower = 92;
299
300 [global::Cpp2ILInjected.Token(Token = "0x40048E4")]
301 public const short VoidLensOutline = 93;
302
303 [global::Cpp2ILInjected.Token(Token = "0x40048E5")]
304 public const short MoneyTroughOutline = 94;
305
306 [global::Cpp2ILInjected.Token(Token = "0x40048E6")]
307 public const short AmberHookChain = 95;
308
309 [global::Cpp2ILInjected.Token(Token = "0x40048E7")]
310 public const short GolfCartBody = 96;
311
312 [global::Cpp2ILInjected.Token(Token = "0x40048E8")]
313 public const short GolfCartWheels = 97;
314
315 [global::Cpp2ILInjected.Token(Token = "0x40048E9")]
316 public const short SharpTears = 98;
317
318 [global::Cpp2ILInjected.Token(Token = "0x40048EA")]
319 public const short DripplerFlail = 99;
320
321 [global::Cpp2ILInjected.Token(Token = "0x40048EB")]
322 public const short BirdNestHead = 100;
323
324 [global::Cpp2ILInjected.Token(Token = "0x40048EC")]
325 public const short TombstoneGlow = 101;
326
327 [global::Cpp2ILInjected.Token(Token = "0x40048ED")]
328 public const short PortableStool = 102;
329
330 [global::Cpp2ILInjected.Token(Token = "0x40048EE")]
331 public const short KiteRibbons = 103;
332
333 [global::Cpp2ILInjected.Token(Token = "0x40048EF")]
334 public const short KiteRibbonsWyvern = 104;
335
336 [global::Cpp2ILInjected.Token(Token = "0x40048F0")]
337 public const short FloatingTube = 105;
338
339 [global::Cpp2ILInjected.Token(Token = "0x40048F1")]
340 public const short GolemLights4 = 106;
341
342 [global::Cpp2ILInjected.Token(Token = "0x40048F2")]
343 public const short GolemLights5 = 107;
344
345 [global::Cpp2ILInjected.Token(Token = "0x40048F3")]
346 public const short BeeMinecart = 108;
347
348 [global::Cpp2ILInjected.Token(Token = "0x40048F4")]
349 public const short LadybugMinecart = 109;
350
351 [global::Cpp2ILInjected.Token(Token = "0x40048F5")]
352 public const short PigronMinecart = 110;
353
354 [global::Cpp2ILInjected.Token(Token = "0x40048F6")]
355 public const short SunflowerMinecart = 111;
356
357 [global::Cpp2ILInjected.Token(Token = "0x40048F7")]
358 public const short HellMinecart = 112;
359
360 [global::Cpp2ILInjected.Token(Token = "0x40048F8")]
361 public const short WitchBroom = 113;
362
363 [global::Cpp2ILInjected.Token(Token = "0x40048F9")]
364 public const short WitchBroomTrinket = 114;
365
366 [global::Cpp2ILInjected.Token(Token = "0x40048FA")]
367 public const short ShroomMinecart = 115;
368
369 [global::Cpp2ILInjected.Token(Token = "0x40048FB")]
370 public const short ShroomMinecartGlow = 116;
371
372 [global::Cpp2ILInjected.Token(Token = "0x40048FC")]
373 public const short AmethystMinecart = 117;
374
375 [global::Cpp2ILInjected.Token(Token = "0x40048FD")]
376 public const short TopazMinecart = 118;
377
378 [global::Cpp2ILInjected.Token(Token = "0x40048FE")]
379 public const short SapphireMinecart = 119;
380
381 [global::Cpp2ILInjected.Token(Token = "0x40048FF")]
382 public const short EmeraldMinecart = 120;
383
384 [global::Cpp2ILInjected.Token(Token = "0x4004900")]
385 public const short RubyMinecart = 121;
386
387 [global::Cpp2ILInjected.Token(Token = "0x4004901")]
388 public const short DiamondMinecart = 122;
389
390 [global::Cpp2ILInjected.Token(Token = "0x4004902")]
391 public const short AmberMinecart = 123;
392
393 [global::Cpp2ILInjected.Token(Token = "0x4004903")]
394 public const short BeetleMinecart = 124;
395
396 [global::Cpp2ILInjected.Token(Token = "0x4004904")]
397 public const short MeowmereMinecart = 125;
398
399 [global::Cpp2ILInjected.Token(Token = "0x4004905")]
400 public const short PartyMinecart = 126;
401
402 [global::Cpp2ILInjected.Token(Token = "0x4004906")]
403 public const short PirateMinecart = 127;
404
405 [global::Cpp2ILInjected.Token(Token = "0x4004907")]
406 public const short SteampunkMinecart = 128;
407
408 [global::Cpp2ILInjected.Token(Token = "0x4004908")]
409 public const short BloodNautilusMouth = 129;
410
411 [global::Cpp2ILInjected.Token(Token = "0x4004909")]
412 public const short MapBiomeIcons = 130;
413
414 [global::Cpp2ILInjected.Token(Token = "0x400490A")]
415 public const short BloodNautilusCallForHelp = 131;
416
417 [global::Cpp2ILInjected.Token(Token = "0x400490B")]
418 public const short KiteRibbonsBoneSerpent = 132;
419
420 [global::Cpp2ILInjected.Token(Token = "0x400490C")]
421 public const short KiteRibbonsWorldFeeder = 133;
422
423 [global::Cpp2ILInjected.Token(Token = "0x400490D")]
424 public const short LanternSkyLanterns = 134;
425
426 [global::Cpp2ILInjected.Token(Token = "0x400490E")]
427 public const short KiteRibbonsManEater = 135;
428
429 [global::Cpp2ILInjected.Token(Token = "0x400490F")]
430 public const short KiteRibbonsJellyfishBlue = 136;
431
432 [global::Cpp2ILInjected.Token(Token = "0x4004910")]
433 public const short KiteRibbonsJellyfishPink = 137;
434
435 [global::Cpp2ILInjected.Token(Token = "0x4004911")]
436 public const short KiteRibbonsShark = 138;
437
438 [global::Cpp2ILInjected.Token(Token = "0x4004912")]
439 public const short KiteRibbonsSandShark = 139;
440
441 [global::Cpp2ILInjected.Token(Token = "0x4004913")]
442 public const short KiteRibbonsGoldfish = 140;
443
444 [global::Cpp2ILInjected.Token(Token = "0x4004914")]
445 public const short PartyCartBalloons = 141;
446
447 [global::Cpp2ILInjected.Token(Token = "0x4004915")]
448 public const short PirateMinecartFlag = 142;
449
450 [global::Cpp2ILInjected.Token(Token = "0x4004916")]
451 public const short PlayerUnicornHorn = 143;
452
453 [global::Cpp2ILInjected.Token(Token = "0x4004917")]
454 public const short KiteRibbonsAngryTrapper = 144;
455
456 [global::Cpp2ILInjected.Token(Token = "0x4004918")]
457 public const short KiteRibbonsKoi = 145;
458
459 [global::Cpp2ILInjected.Token(Token = "0x4004919")]
460 public const short KiteRibbonsCrawltipede = 146;
461
462 [global::Cpp2ILInjected.Token(Token = "0x400491A")]
463 public const short KiteRibbonsSpectrum = 147;
464
465 [global::Cpp2ILInjected.Token(Token = "0x400491B")]
466 public const short KiteRibbonsEyeball = 148;
467
468 [global::Cpp2ILInjected.Token(Token = "0x400491C")]
469 public const short FlamingoMount = 149;
470
471 [global::Cpp2ILInjected.Token(Token = "0x400491D")]
472 public const short CoffinMinecart = 150;
473
474 [global::Cpp2ILInjected.Token(Token = "0x400491E")]
475 public const short CoffinMinecartLid = 151;
476
477 [global::Cpp2ILInjected.Token(Token = "0x400491F")]
478 public const short SafemanSun = 152;
479
480 [global::Cpp2ILInjected.Token(Token = "0x4004920")]
481 public const short JimCloak = 153;
482
483 [global::Cpp2ILInjected.Token(Token = "0x4004921")]
484 public const short SquirrelHookChain = 154;
485
486 [global::Cpp2ILInjected.Token(Token = "0x4004922")]
487 public const short DiggingMoleMinecart = 155;
488
489 [global::Cpp2ILInjected.Token(Token = "0x4004923")]
490 public const short HallowBossGradient = 156;
491
492 [global::Cpp2ILInjected.Token(Token = "0x4004924")]
493 public const short HallowBossWings = 157;
494
495 [global::Cpp2ILInjected.Token(Token = "0x4004925")]
496 public const short HallowBossArmsLeft = 158;
497
498 [global::Cpp2ILInjected.Token(Token = "0x4004926")]
499 public const short HallowBossWingsBack = 159;
500
501 [global::Cpp2ILInjected.Token(Token = "0x4004927")]
502 public const short HallowBossArmsRight = 160;
503
504 [global::Cpp2ILInjected.Token(Token = "0x4004928")]
505 public const short PaintedHorseMount = 161;
506
507 [global::Cpp2ILInjected.Token(Token = "0x4004929")]
508 public const short MajesticHorseMount = 162;
509
510 [global::Cpp2ILInjected.Token(Token = "0x400492A")]
511 public const short DarkHorseMount = 163;
512
513 [global::Cpp2ILInjected.Token(Token = "0x400492B")]
514 public const short PogoStickMount = 164;
515
516 [global::Cpp2ILInjected.Token(Token = "0x400492C")]
517 public const short DiggingMoleMinecartArm = 165;
518
519 [global::Cpp2ILInjected.Token(Token = "0x400492D")]
520 public const short PirateShipMount = 166;
521
522 [global::Cpp2ILInjected.Token(Token = "0x400492E")]
523 public const short SpookyWoodMount = 167;
524
525 [global::Cpp2ILInjected.Token(Token = "0x400492F")]
526 public const short SantankMount = 168;
527
528 [global::Cpp2ILInjected.Token(Token = "0x4004930")]
529 public const short WallOfFleshGoatMount = 169;
530
531 [global::Cpp2ILInjected.Token(Token = "0x4004931")]
532 public const short DarkMageBookMount = 170;
533
534 [global::Cpp2ILInjected.Token(Token = "0x4004932")]
535 public const short PlayerRainbowWings = 171;
536
537 [global::Cpp2ILInjected.Token(Token = "0x4004933")]
538 public const short LavaSharkMount = 172;
539
540 [global::Cpp2ILInjected.Token(Token = "0x4004934")]
541 public const short PotionOfReturnMinimapIcon = 173;
542
543 [global::Cpp2ILInjected.Token(Token = "0x4004935")]
544 public const short KeybrandRing = 174;
545
546 [global::Cpp2ILInjected.Token(Token = "0x4004936")]
547 public const short PotionOfReturnMinimapHome = 175;
548
549 [global::Cpp2ILInjected.Token(Token = "0x4004937")]
550 public const short GolfBallMinimapOutline = 176;
551
552 [global::Cpp2ILInjected.Token(Token = "0x4004938")]
553 public const short QueenSlimeCrown = 177;
554
555 [global::Cpp2ILInjected.Token(Token = "0x4004939")]
556 public const short FairyQueenLance = 178;
557
558 [global::Cpp2ILInjected.Token(Token = "0x400493A")]
559 public const short Voronoi = 179;
560
561 [global::Cpp2ILInjected.Token(Token = "0x400493B")]
562 public const short QueenSlimeGradient = 180;
563
564 [global::Cpp2ILInjected.Token(Token = "0x400493C")]
565 public const short PylonCrystals = 181;
566
567 [global::Cpp2ILInjected.Token(Token = "0x400493D")]
568 public const short PylonMapIcons = 182;
569
570 [global::Cpp2ILInjected.Token(Token = "0x400493E")]
571 public const short PotionOfReturnGateIn = 183;
572
573 [global::Cpp2ILInjected.Token(Token = "0x400493F")]
574 public const short PotionOfReturnGateOut = 184;
575
576 [global::Cpp2ILInjected.Token(Token = "0x4004940")]
577 public const short QueenSlimeWing = 185;
578
579 [global::Cpp2ILInjected.Token(Token = "0x4004941")]
580 public const short QueenSlimeCrystalCore = 186;
581
582 [global::Cpp2ILInjected.Token(Token = "0x4004942")]
583 public const short HallowBossTentacles = 187;
584
585 [global::Cpp2ILInjected.Token(Token = "0x4004943")]
586 public const short HallowBossSkirt = 188;
587
588 [global::Cpp2ILInjected.Token(Token = "0x4004944")]
589 public const short FlameLashTrailShape = 189;
590
591 [global::Cpp2ILInjected.Token(Token = "0x4004945")]
592 public const short FlameLashTrailErosion = 190;
593
594 [global::Cpp2ILInjected.Token(Token = "0x4004946")]
595 public const short FlameLashTrailColorGradient = 191;
596
597 [global::Cpp2ILInjected.Token(Token = "0x4004947")]
598 public const short MagicMissileTrailColorGradient = 192;
599
600 [global::Cpp2ILInjected.Token(Token = "0x4004948")]
601 public const short MagicMissileTrailErosion = 193;
602
603 [global::Cpp2ILInjected.Token(Token = "0x4004949")]
604 public const short MagicMissileTrailShape = 194;
605
606 [global::Cpp2ILInjected.Token(Token = "0x400494A")]
607 public const short RainbowRodTrailColorGradient = 195;
608
609 [global::Cpp2ILInjected.Token(Token = "0x400494B")]
610 public const short RainbowRodTrailErosion = 196;
611
612 [global::Cpp2ILInjected.Token(Token = "0x400494C")]
613 public const short RainbowRodTrailShape = 197;
614
615 [global::Cpp2ILInjected.Token(Token = "0x400494D")]
616 public const short MasterTrophyHeads = 198;
617
618 [global::Cpp2ILInjected.Token(Token = "0x400494E")]
619 public const short WhipMarkers = 199;
620
621 [global::Cpp2ILInjected.Token(Token = "0x400494F")]
622 public const short IceWhipSlicerBody = 200;
623
624 [global::Cpp2ILInjected.Token(Token = "0x4004950")]
625 public const short FinalFractal = 201;
626
627 [global::Cpp2ILInjected.Token(Token = "0x4004951")]
628 public const short EmpressButterflyJar = 202;
629
630 [global::Cpp2ILInjected.Token(Token = "0x4004952")]
631 public const short SlimeQueenHookChain = 203;
632
633 [global::Cpp2ILInjected.Token(Token = "0x4004953")]
634 public const short QueenSlimeMount = 204;
635
636 [global::Cpp2ILInjected.Token(Token = "0x4004954")]
637 public const short QueenSlimeSaddle = 205;
638
639 [global::Cpp2ILInjected.Token(Token = "0x4004955")]
640 public const short QueenSlimeWingFront = 206;
641
642 [global::Cpp2ILInjected.Token(Token = "0x4004956")]
643 public const short QueenSlimeWingBack = 207;
644
645 [global::Cpp2ILInjected.Token(Token = "0x4004957")]
646 public const short QueenSlimeHookRope = 208;
647
648 [global::Cpp2ILInjected.Token(Token = "0x4004958")]
649 public const short EmpressBladeTrail = 209;
650
651 [global::Cpp2ILInjected.Token(Token = "0x4004959")]
652 public const short EmpressBladeErosion = 210;
653
654 [global::Cpp2ILInjected.Token(Token = "0x400495A")]
655 public const short BiomeTorchIconUI = 211;
656
657 [global::Cpp2ILInjected.Token(Token = "0x400495B")]
658 public const short PlaguebringerFlame = 212;
659
660 [global::Cpp2ILInjected.Token(Token = "0x400495C")]
661 public const short TimelessTravelerFlame = 213;
662
663 [global::Cpp2ILInjected.Token(Token = "0x400495D")]
664 public const short FloretProtectorFrontTube = 214;
665
666 [global::Cpp2ILInjected.Token(Token = "0x400495E")]
667 public const short CreditsRollNPC_DryadTurningToTree = 215;
668
669 [global::Cpp2ILInjected.Token(Token = "0x400495F")]
670 public const short CreditsRollScene_Mask = 216;
671
672 [global::Cpp2ILInjected.Token(Token = "0x4004960")]
673 public const short CreditsRollScene_DryadInForest = 217;
674
675 [global::Cpp2ILInjected.Token(Token = "0x4004961")]
676 public const short CreditsRollScene_GuideDoorClosed = 218;
677
678 [global::Cpp2ILInjected.Token(Token = "0x4004962")]
679 public const short CreditsRollScene_GuideDoorOpened = 219;
680
681 [global::Cpp2ILInjected.Token(Token = "0x4004963")]
683
684 [global::Cpp2ILInjected.Token(Token = "0x4004964")]
685 public const short CreditsRollScene_Hallow = 221;
686
687 [global::Cpp2ILInjected.Token(Token = "0x4004965")]
688 public const short CreditsRollScene_CampfireBeach = 222;
689
690 [global::Cpp2ILInjected.Token(Token = "0x4004966")]
691 public const short CreditsRollScene_MerchantsGuild = 223;
692
693 [global::Cpp2ILInjected.Token(Token = "0x4004967")]
694 public const short CreditsRollScene_GolfCourse = 224;
695
696 [global::Cpp2ILInjected.Token(Token = "0x4004968")]
697 public const short CreditsRollScene_TruffleHouse = 225;
698
699 [global::Cpp2ILInjected.Token(Token = "0x4004969")]
700 public const short CreditsRollObject_Campfire = 226;
701
702 [global::Cpp2ILInjected.Token(Token = "0x400496A")]
703 public const short CreditsRollObject_BonePile = 227;
704
705 [global::Cpp2ILInjected.Token(Token = "0x400496B")]
707
708 [global::Cpp2ILInjected.Token(Token = "0x400496C")]
709 public const short CreditsRollNPC_CyborgUnderRepair = 229;
710
711 [global::Cpp2ILInjected.Token(Token = "0x400496D")]
712 public const short CreditsRollNPC_SteampunkerRepairing = 230;
713
714 [global::Cpp2ILInjected.Token(Token = "0x400496E")]
715 public const short CreditsRollScene_Jungle = 231;
716
717 [global::Cpp2ILInjected.Token(Token = "0x400496F")]
718 public const short CreditsRollScene_SteampunkerWorkshop = 232;
719
720 [global::Cpp2ILInjected.Token(Token = "0x4004970")]
722
723 [global::Cpp2ILInjected.Token(Token = "0x4004971")]
724 public const short CreditsRollScene_ForestBar = 234;
725
726 [global::Cpp2ILInjected.Token(Token = "0x4004972")]
727 public const short CreditsRollScene_TavernkeepTavern = 235;
728
729 [global::Cpp2ILInjected.Token(Token = "0x4004973")]
730 public const short CreditsRollScene_ChristmasTree = 236;
731
732 [global::Cpp2ILInjected.Token(Token = "0x4004974")]
733 public const short CreditsRollScene_TinkererWorkshop = 237;
734
735 [global::Cpp2ILInjected.Token(Token = "0x4004975")]
736 public const short CreditsRollObject_Balloons = 238;
737
738 [global::Cpp2ILInjected.Token(Token = "0x4004976")]
739 public const short CreditsRollObject_Fireplace = 239;
740
741 [global::Cpp2ILInjected.Token(Token = "0x4004977")]
742 public const short CreditsRollObject_MiniPortal = 240;
743
744 [global::Cpp2ILInjected.Token(Token = "0x4004978")]
745 public const short CreditsRollObject_FinaleScene = 241;
746
747 [global::Cpp2ILInjected.Token(Token = "0x4004979")]
748 public const short PotionOfReturnGateInOutline = 242;
749
750 [global::Cpp2ILInjected.Token(Token = "0x400497A")]
751 public const short WorkshopIcon = 243;
752
753 [global::Cpp2ILInjected.Token(Token = "0x400497B")]
754 public const short ChesterOutline = 244;
755
756 [global::Cpp2ILInjected.Token(Token = "0x400497C")]
757 public const short DeerclopsEye = 245;
758
759 [global::Cpp2ILInjected.Token(Token = "0x400497D")]
760 public const short FartMinecart = 246;
761
762 [global::Cpp2ILInjected.Token(Token = "0x400497E")]
763 public const short StardewValleyPortal = 247;
764
765 [global::Cpp2ILInjected.Token(Token = "0x400497F")]
766 public const short StardewValleyPortalMask = 248;
767
768 [global::Cpp2ILInjected.Token(Token = "0x4004980")]
769 public const short StardewValleyPortalAnimation = 249;
770
771 [global::Cpp2ILInjected.Token(Token = "0x4004981")]
772 public const short TownSlimeRainbowOverlay = 250;
773
774 [global::Cpp2ILInjected.Token(Token = "0x4004982")]
775 public const short TerraFartMinecart = 251;
776
777 [global::Cpp2ILInjected.Token(Token = "0x4004983")]
778 public const short LightDisc = 252;
779
780 [global::Cpp2ILInjected.Token(Token = "0x4004984")]
781 public const short WolfMountBody = 253;
782
783 [global::Cpp2ILInjected.Token(Token = "0x4004985")]
784 public const short WolfMountHead = 254;
785
786 [global::Cpp2ILInjected.Token(Token = "0x4004986")]
787 public const short SuperCartEnabled = 255;
788
789 [global::Cpp2ILInjected.Token(Token = "0x4004987")]
790 public const short SuperCartDisabled = 256;
791
792 [global::Cpp2ILInjected.Token(Token = "0x4004988")]
793 public const short RubbleMakerIndicator = 257;
794
795 [global::Cpp2ILInjected.Token(Token = "0x4004989")]
796 public const short UnsafeIndicator = 258;
797
798 [global::Cpp2ILInjected.Token(Token = "0x400498A")]
799 public const short Loadouts = 259;
800
801 [global::Cpp2ILInjected.Token(Token = "0x400498B")]
802 public const short ShimmerflyinaBottle = 260;
803
804 [global::Cpp2ILInjected.Token(Token = "0x400498C")]
805 public const short JimsDroneRadio = 261;
806
807 [global::Cpp2ILInjected.Token(Token = "0x400498D")]
808 public const short RoamingFly = 262;
809
810 [global::Cpp2ILInjected.Token(Token = "0x400498E")]
811 public const short ShimmeredMechanicWrench = 263;
812
813 [global::Cpp2ILInjected.Token(Token = "0x400498F")]
814 public const short GuideShimmerFrontal = 264;
815
816 [global::Cpp2ILInjected.Token(Token = "0x4004990")]
817 public const short TravellingMerchantShimmerFrontal = 265;
818
819 [global::Cpp2ILInjected.Token(Token = "0x4004991")]
820 public static readonly short Count;
821 }
822}
class f__AnonymousType0<< Count > j__TPar
const short PirateShipSail3
Definition ExtrasID.cs:154
const short CreditsRollNPC_SkeletonMerchantScavenging
Definition ExtrasID.cs:706
const short AmethystMinecart
Definition ExtrasID.cs:373
const short SafemanSun
Definition ExtrasID.cs:478
const short Raygun
Definition ExtrasID.cs:25
const short MoonLeechTail
Definition ExtrasID.cs:94
const short PirateShipFlag
Definition ExtrasID.cs:142
const short CreditsRollObject_Campfire
Definition ExtrasID.cs:700
const short BeeMinecart
Definition ExtrasID.cs:346
const short PartyBalloonsTriplet
Definition ExtrasID.cs:235
const short FlamingoMount
Definition ExtrasID.cs:469
const short StardewValleyPortalAnimation
Definition ExtrasID.cs:769
const short CreditsRollScene_SteampunkerWorkshop
Definition ExtrasID.cs:718
const short DD2BetsyWingBack
Definition ExtrasID.cs:268
const short CreditsRollScene_ChristmasTree
Definition ExtrasID.cs:730
const short WebbedFloor
Definition ExtrasID.cs:115
const short TravellingMerchantShimmerFrontal
Definition ExtrasID.cs:817
const short EventIconOldOnesArmy
Definition ExtrasID.cs:259
const short SuspiciousTentacle
Definition ExtrasID.cs:220
const short EmpressBladeErosion
Definition ExtrasID.cs:652
const short AncientLight
Definition ExtrasID.cs:193
const short EmpressBladeTrail
Definition ExtrasID.cs:649
const short ShimmerflyinaBottle
Definition ExtrasID.cs:802
const short PartyBalloonsSmall
Definition ExtrasID.cs:229
const short QueenSlimeWing
Definition ExtrasID.cs:577
const short ShimmeredMechanicWrench
Definition ExtrasID.cs:811
const short KiteRibbonsSandShark
Definition ExtrasID.cs:439
const short LawnMower
Definition ExtrasID.cs:298
const short MasterTrophyHeads
Definition ExtrasID.cs:616
const short MoonLordHandMouth
Definition ExtrasID.cs:100
const short HallowBossSkirt
Definition ExtrasID.cs:586
const short PylonCrystals
Definition ExtrasID.cs:565
const short BloodNautilusMouth
Definition ExtrasID.cs:409
const short HellMinecart
Definition ExtrasID.cs:358
const short PaintedHorseMount
Definition ExtrasID.cs:505
const short SolarBlaze
Definition ExtrasID.cs:205
const short SteampunkMinecart
Definition ExtrasID.cs:406
const short MoonLordRibs
Definition ExtrasID.cs:61
const short KiteRibbonsManEater
Definition ExtrasID.cs:427
const short LavaSharkMount
Definition ExtrasID.cs:538
const short LaserGrid2
Definition ExtrasID.cs:226
const short PartyBalloonsBig
Definition ExtrasID.cs:232
const short CreditsRollScene_ForestBar
Definition ExtrasID.cs:724
const short MoonLordEyeWhiteHead
Definition ExtrasID.cs:76
const short QueenSlimeGradient
Definition ExtrasID.cs:562
static readonly short Count
Definition ExtrasID.cs:820
const short WolfMountHead
Definition ExtrasID.cs:784
const short RainbowRodTrailShape
Definition ExtrasID.cs:613
const short TombstoneGlow
Definition ExtrasID.cs:325
const short CreditsRollScene_GuideDoorClosed
Definition ExtrasID.cs:676
const short PirateShipSail1
Definition ExtrasID.cs:148
const short PortalGateHalo2
Definition ExtrasID.cs:202
const short DD2BetsyWingFront
Definition ExtrasID.cs:265
const short ShroomMinecart
Definition ExtrasID.cs:367
const short PotionOfReturnMinimapIcon
Definition ExtrasID.cs:541
const short TravellingMerchantFrontal
Definition ExtrasID.cs:181
const short DD2BallistraTowerT3
Definition ExtrasID.cs:277
const short MoonLordBackarm
Definition ExtrasID.cs:64
const short EquipIcons
Definition ExtrasID.cs:184
const short LightDisc
Definition ExtrasID.cs:778
const short KiteRibbonsWorldFeeder
Definition ExtrasID.cs:421
const short ScreenObfuscation
Definition ExtrasID.cs:169
const short WebbedAir
Definition ExtrasID.cs:118
const short LaserRuler
Definition ExtrasID.cs:28
const short BirdNestHead
Definition ExtrasID.cs:322
const short MeowmereMinecart
Definition ExtrasID.cs:397
const short MajesticHorseMount
Definition ExtrasID.cs:508
const short SantankMount
Definition ExtrasID.cs:526
const short KiteRibbonsGoldfish
Definition ExtrasID.cs:442
const short PirateShipOar
Definition ExtrasID.cs:145
const short SquirrelHookChain
Definition ExtrasID.cs:484
const short CultistRitual
Definition ExtrasID.cs:124
const short CoffinMinecart
Definition ExtrasID.cs:472
const short CreditsRollObject_Balloons
Definition ExtrasID.cs:736
const short StardustTowerMark
Definition ExtrasID.cs:163
const short SaucerDeathrayCap
Definition ExtrasID.cs:34
const short EventIconFrostMoon
Definition ExtrasID.cs:46
const short KiteRibbons
Definition ExtrasID.cs:331
const short WolfMountBody
Definition ExtrasID.cs:781
const short MartianProbeDiode
Definition ExtrasID.cs:82
const short DjinnsCurse
Definition ExtrasID.cs:241
const short PirateShipSail4
Definition ExtrasID.cs:157
const short TopazMinecart
Definition ExtrasID.cs:376
const short MoonLordEyeMouth
Definition ExtrasID.cs:109
const short MagicMissileTrailColorGradient
Definition ExtrasID.cs:598
const short CreditsRollScene_TruffleHouse
Definition ExtrasID.cs:697
const short PhantasmalDeathrayEnd
Definition ExtrasID.cs:88
const short JimsDroneRadio
Definition ExtrasID.cs:805
const short HallowBossGradient
Definition ExtrasID.cs:490
const short BlackBolt
Definition ExtrasID.cs:247
const short PlaguebringerFlame
Definition ExtrasID.cs:658
const short FairyQueenLance
Definition ExtrasID.cs:556
const short VortexBlack
Definition ExtrasID.cs:172
const short MagicMissileTrailErosion
Definition ExtrasID.cs:601
const short GolfCartBody
Definition ExtrasID.cs:310
const short WitchBroomTrinket
Definition ExtrasID.cs:364
const short CreditsRollScene_Hallow
Definition ExtrasID.cs:685
const short DD2BallistraTowerT1
Definition ExtrasID.cs:271
const short EventIconPumpkinMoon
Definition ExtrasID.cs:58
const short MoonLordForearm
Definition ExtrasID.cs:67
const short FlameLashTrailErosion
Definition ExtrasID.cs:592
const short EmoteBubble
Definition ExtrasID.cs:166
const short HallowBossArmsRight
Definition ExtrasID.cs:502
const short FinalFractal
Definition ExtrasID.cs:625
const short EventIconSnowLegion
Definition ExtrasID.cs:43
const short TerraFartMinecart
Definition ExtrasID.cs:775
const short PotionOfReturnGateOut
Definition ExtrasID.cs:574
const short PirateMinecartFlag
Definition ExtrasID.cs:448
const short QueenSlimeSaddle
Definition ExtrasID.cs:637
const short MartianProbeScanWave
Definition ExtrasID.cs:103
const short PotionOfReturnMinimapHome
Definition ExtrasID.cs:547
const short BGMartianUFOSmall
Definition ExtrasID.cs:37
const short SharpTears
Definition ExtrasID.cs:316
const short PotionOfReturnGateInOutline
Definition ExtrasID.cs:748
const short EmpressButterflyJar
Definition ExtrasID.cs:628
const short ElfEars
Definition ExtrasID.cs:253
const short HallowBossTentacles
Definition ExtrasID.cs:583
const short KiteRibbonsSpectrum
Definition ExtrasID.cs:463
const short MoonLordEye
Definition ExtrasID.cs:79
const short PotionOfReturnGateIn
Definition ExtrasID.cs:571
const short MoonLordMouth
Definition ExtrasID.cs:97
const short KiteRibbonsWyvern
Definition ExtrasID.cs:334
const short SuperCartDisabled
Definition ExtrasID.cs:790
const short CreditsRollScene_CampfireBeach
Definition ExtrasID.cs:688
const short CreditsRollObject_MiniPortal
Definition ExtrasID.cs:742
const short Voronoi
Definition ExtrasID.cs:559
const short PlayerRainbowWings
Definition ExtrasID.cs:535
const short CreditsRollScene_TinkererWorkshop
Definition ExtrasID.cs:733
const short SolarBlaze2
Definition ExtrasID.cs:208
const short SuperCartEnabled
Definition ExtrasID.cs:787
const short KiteRibbonsShark
Definition ExtrasID.cs:436
const short TEMPORARYChestOpen
Definition ExtrasID.cs:106
const short IceWhipSlicerBody
Definition ExtrasID.cs:622
const short PlayerUnicornHorn
Definition ExtrasID.cs:451
const short QueenSlimeWingBack
Definition ExtrasID.cs:643
const short WitchBroom
Definition ExtrasID.cs:361
const short CreditsRollScene_GuideDoorOpened
Definition ExtrasID.cs:679
const short RoamingFly
Definition ExtrasID.cs:808
const short CreditsRollScene_TavernkeepTavern
Definition ExtrasID.cs:727
const short DD2LightningAuraT2
Definition ExtrasID.cs:283
const short SlimeQueenHookChain
Definition ExtrasID.cs:631
const short BejeweledValkyrieWing
Definition ExtrasID.cs:136
const short PogoStickMount
Definition ExtrasID.cs:514
const short PirateShipMount
Definition ExtrasID.cs:520
const short BGMartianUFOBig
Definition ExtrasID.cs:40
const short VoidLensOutline
Definition ExtrasID.cs:301
const short Loadouts
Definition ExtrasID.cs:799
const short FloretProtectorFrontTube
Definition ExtrasID.cs:664
const short KiteRibbonsEyeball
Definition ExtrasID.cs:466
const short PartyMinecart
Definition ExtrasID.cs:400
const short KiteRibbonsBoneSerpent
Definition ExtrasID.cs:418
const short KiteRibbonsKoi
Definition ExtrasID.cs:457
const short CreditsRollObject_Fireplace
Definition ExtrasID.cs:739
const short DarkMageBookMount
Definition ExtrasID.cs:532
const short PhantasmalDeathrayBody
Definition ExtrasID.cs:85
const short TownNPCHats
Definition ExtrasID.cs:238
const short DD2LightningAuraT3
Definition ExtrasID.cs:286
const short DD2ElderEye
Definition ExtrasID.cs:256
const short DD2BallistraTowerT2
Definition ExtrasID.cs:274
const short QueenSlimeWingFront
Definition ExtrasID.cs:640
const short EventIconGoblinArmy
Definition ExtrasID.cs:49
const short GolfBallMinimapOutline
Definition ExtrasID.cs:550
const short EmeraldMinecart
Definition ExtrasID.cs:382
const short GolemLights4
Definition ExtrasID.cs:340
const short QueenSlimeCrown
Definition ExtrasID.cs:553
const short TownSlimeRainbowOverlay
Definition ExtrasID.cs:772
const short StarWrath
Definition ExtrasID.cs:130
const short FallingStar
Definition ExtrasID.cs:295
const short KiteRibbonsCrawltipede
Definition ExtrasID.cs:460
const short KiteRibbonsJellyfishPink
Definition ExtrasID.cs:433
const short PlayerStoned
Definition ExtrasID.cs:133
const short LadybugMinecart
Definition ExtrasID.cs:349
const short CreditsRollObject_FinaleScene
Definition ExtrasID.cs:745
const short DripplerFlail
Definition ExtrasID.cs:319
const short EventIconPirateInvasion
Definition ExtrasID.cs:55
const short AntiGravityHookChain
Definition ExtrasID.cs:31
const short DiamondMinecart
Definition ExtrasID.cs:388
const short BrainScrambler
Definition ExtrasID.cs:22
const short MoonLordEyeWhiteHand
Definition ExtrasID.cs:73
const short DarkHorseMount
Definition ExtrasID.cs:511
const short BiomeTorchIconUI
Definition ExtrasID.cs:655
const short QueenSlimeCrystalCore
Definition ExtrasID.cs:580
const short PortableStool
Definition ExtrasID.cs:328
const short NebulaArcanumItemHold
Definition ExtrasID.cs:214
const short GuideFrontal
Definition ExtrasID.cs:178
const short PirateMinecart
Definition ExtrasID.cs:403
const short CreditsRollScene_Jungle
Definition ExtrasID.cs:715
const short MartianWalkerCannon
Definition ExtrasID.cs:190
const short TimelessTravelerFlame
Definition ExtrasID.cs:661
const short CreditsRollNPC_DryadTurningToTree
Definition ExtrasID.cs:667
const short PortalGateHalo
Definition ExtrasID.cs:199
const short StardustJellyfishSmall
Definition ExtrasID.cs:160
const short MagicAura
Definition ExtrasID.cs:175
const short FlameLashTrailColorGradient
Definition ExtrasID.cs:595
const short Yoraiz0rDarkness
Definition ExtrasID.cs:223
const short ForbiddenSign
Definition ExtrasID.cs:244
const short ArkhalisMask
Definition ExtrasID.cs:292
const short RainbowRodTrailErosion
Definition ExtrasID.cs:610
const short PigronMinecart
Definition ExtrasID.cs:352
const short PylonMapIcons
Definition ExtrasID.cs:568
const short RubyMinecart
Definition ExtrasID.cs:385
const short CreditsRollScene_GolfCourse
Definition ExtrasID.cs:694
const short CreditsRollScene_MerchantsGuild
Definition ExtrasID.cs:691
const short KiteRibbonsAngryTrapper
Definition ExtrasID.cs:454
const short DD2SkeletonFlame
Definition ExtrasID.cs:262
const short JimCloak
Definition ExtrasID.cs:481
const short DD2LightningAuraT1
Definition ExtrasID.cs:280
const short DiggingMoleMinecartArm
Definition ExtrasID.cs:517
const short SolarBlaze3
Definition ExtrasID.cs:211
const short SapphireMinecart
Definition ExtrasID.cs:379
const short PirateShipSail2
Definition ExtrasID.cs:151
const short CoffinMinecartLid
Definition ExtrasID.cs:475
const short CultistIceshard
Definition ExtrasID.cs:127
const short RainbowRodTrailColorGradient
Definition ExtrasID.cs:607
const short AmberMinecart
Definition ExtrasID.cs:391
const short ShroomMinecartGlow
Definition ExtrasID.cs:370
const short PartyCartBalloons
Definition ExtrasID.cs:445
const short QueenSlimeHookRope
Definition ExtrasID.cs:646
const short WorkshopIcon
Definition ExtrasID.cs:751
const short StardewValleyPortalMask
Definition ExtrasID.cs:766
const short FlameLashTrailShape
Definition ExtrasID.cs:589
const short WhipMarkers
Definition ExtrasID.cs:619
const short CreditsRollObject_BonePile
Definition ExtrasID.cs:703
const short SunflowerMinecart
Definition ExtrasID.cs:355
const short ThePerfectGlow
Definition ExtrasID.cs:289
const short WallOfFleshGoatMount
Definition ExtrasID.cs:529
const short DiggingMoleMinecart
Definition ExtrasID.cs:487
const short HallowBossWingsBack
Definition ExtrasID.cs:499
const short Tumbleweed
Definition ExtrasID.cs:250
const short MoonLordCoreMoss
Definition ExtrasID.cs:70
const short GolfCartWheels
Definition ExtrasID.cs:313
const short BeetleMinecart
Definition ExtrasID.cs:394
const short MoonLeechBody
Definition ExtrasID.cs:91
const short MagicMissileTrailShape
Definition ExtrasID.cs:604
const short HallowBossWings
Definition ExtrasID.cs:493
const short UnsafeIndicator
Definition ExtrasID.cs:796
const short LanternSkyLanterns
Definition ExtrasID.cs:424
const short HallowBossArmsLeft
Definition ExtrasID.cs:496
const short DefenseShield
Definition ExtrasID.cs:196
const short MoneyTroughOutline
Definition ExtrasID.cs:304
const short MapBiomeIcons
Definition ExtrasID.cs:412
const short RubbleMakerIndicator
Definition ExtrasID.cs:793
const short KiteRibbonsJellyfishBlue
Definition ExtrasID.cs:430
const short CultistBossShadow
Definition ExtrasID.cs:112
const short CreditsRollScene_SkeletonMerchantCave
Definition ExtrasID.cs:682
const short ChesterOutline
Definition ExtrasID.cs:754
const short PhantasmMuzzle
Definition ExtrasID.cs:217
const short CreditsRollScene_DryadInForest
Definition ExtrasID.cs:673
const short DeerclopsEye
Definition ExtrasID.cs:757
const short CreditsRollScene_Mask
Definition ExtrasID.cs:670
const short CultistLightingArc
Definition ExtrasID.cs:121
const short KingSlimeCrown
Definition ExtrasID.cs:139
const short SpookyWoodMount
Definition ExtrasID.cs:523
const short AmberHookChain
Definition ExtrasID.cs:307
const short GuideShimmerFrontal
Definition ExtrasID.cs:814
const short MeteorHeadFlame
Definition ExtrasID.cs:187
const short QueenSlimeMount
Definition ExtrasID.cs:634
const short FloatingTube
Definition ExtrasID.cs:337
const short EventIconMartianMadness
Definition ExtrasID.cs:52
const short GolemLights5
Definition ExtrasID.cs:343
const short StardewValleyPortal
Definition ExtrasID.cs:763
const short BloodNautilusCallForHelp
Definition ExtrasID.cs:415
const short CreditsRollNPC_SteampunkerRepairing
Definition ExtrasID.cs:712
const short CreditsRollNPC_CyborgUnderRepair
Definition ExtrasID.cs:709
const short FartMinecart
Definition ExtrasID.cs:760
const short CreditsRollScene_SteampunkerWorkshop2
Definition ExtrasID.cs:721
const short KeybrandRing
Definition ExtrasID.cs:544