terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ numFrames

byte Terraria.Gore.numFrames
getset

Definition at line 113 of file Gore.cs.

114 {
115 [global::Cpp2ILInjected.Token(Token = "0x6002826")]
116 [global::Cpp2ILInjected.Address(RVA = "0x10D39D0", Offset = "0x10D39D0", Length = "0x8")]
117 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
118 get
119 {
120 throw null;
121 }
122 [global::Cpp2ILInjected.Token(Token = "0x6002827")]
123 [global::Cpp2ILInjected.Address(RVA = "0x10D39D8", Offset = "0x10D39D8", Length = "0x58")]
124 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
125 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SpriteFrame), Member = ".ctor", MemberParameters = new object[]
126 {
127 typeof(byte),
128 typeof(byte)
129 }, ReturnType = typeof(void))]
130 set
131 {
132 throw null;
133 }
134 }
class f__AnonymousType0<< Count > j__TPar