terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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BallState.cs
Go to the documentation of this file.
1
using
System
;
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using
Cpp2ILInjected
;
3
4
namespace
Terraria.Physics
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{
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[global::Cpp2ILInjected.Token(Token =
"0x2000541"
)]
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public
enum
BallState
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4003B9E"
)]
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Resting
,
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[global::Cpp2ILInjected.Token(Token =
"0x4003B9F"
)]
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Moving
,
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[global::Cpp2ILInjected.Token(Token =
"0x4003BA0"
)]
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OutOfBounds
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
Terraria.Physics.BallState
BallState
Definition
BallState.cs:8
Terraria.Physics.BallState.Resting
@ Resting
Terraria.Physics.BallState.OutOfBounds
@ OutOfBounds
Terraria.Physics.BallState.Moving
@ Moving
Terraria.Physics
Definition
BallCollision.cs:10
source
Terraria
Physics
BallState.cs
Generated by
1.10.0