terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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EmoteID.cs
Go to the documentation of this file.
1using System;
5
7{
8 [global::Cpp2ILInjected.Token(Token = "0x2000A5D")]
9 public class EmoteID
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x6004E74")]
12 [global::Cpp2ILInjected.Address(RVA = "0x8E1D04", Offset = "0x8E1D04", Length = "0x8")]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
14 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
15 public EmoteID()
16 {
17 throw null;
18 }
19
20 // Note: this type is marked as 'beforefieldinit'.
21 [global::Cpp2ILInjected.Token(Token = "0x6004E75")]
22 [global::Cpp2ILInjected.Address(RVA = "0x8E1D0C", Offset = "0x8E1D0C", Length = "0x64")]
23 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
24 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(IdDictionary[]), Member = "Create", MemberTypeParameters = new object[]
25 {
26 typeof(object),
27 typeof(int)
28 }, ReturnType = typeof(IdDictionary))]
29 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
30 static EmoteID()
31 {
32 throw null;
33 }
34
35 [global::Cpp2ILInjected.Token(Token = "0x40086FB")]
36 public const int ItemDisplay = -1;
37
38 [global::Cpp2ILInjected.Token(Token = "0x40086FC")]
39 public const int Count = 151;
40
41 [global::Cpp2ILInjected.Token(Token = "0x40086FD")]
42 public const int RPSWinScissors = 33;
43
44 [global::Cpp2ILInjected.Token(Token = "0x40086FE")]
45 public const int RPSWinRock = 34;
46
47 [global::Cpp2ILInjected.Token(Token = "0x40086FF")]
48 public const int RPSWinPaper = 35;
49
50 [global::Cpp2ILInjected.Token(Token = "0x4008700")]
51 public const int RPSScissors = 36;
52
53 [global::Cpp2ILInjected.Token(Token = "0x4008701")]
54 public const int RPSRock = 37;
55
56 [global::Cpp2ILInjected.Token(Token = "0x4008702")]
57 public const int RPSPaper = 38;
58
59 [global::Cpp2ILInjected.Token(Token = "0x4008703")]
60 public const int WeatherRain = 4;
61
62 [global::Cpp2ILInjected.Token(Token = "0x4008704")]
63 public const int WeatherLightning = 5;
64
65 [global::Cpp2ILInjected.Token(Token = "0x4008705")]
66 public const int WeatherRainbow = 6;
67
68 [global::Cpp2ILInjected.Token(Token = "0x4008706")]
69 public const int WeatherSunny = 95;
70
71 [global::Cpp2ILInjected.Token(Token = "0x4008707")]
72 public const int WeatherCloudy = 96;
73
74 [global::Cpp2ILInjected.Token(Token = "0x4008708")]
75 public const int WeatherStorming = 97;
76
77 [global::Cpp2ILInjected.Token(Token = "0x4008709")]
78 public const int WeatherSnowstorm = 98;
79
80 [global::Cpp2ILInjected.Token(Token = "0x400870A")]
81 public const int EventBloodmoon = 18;
82
83 [global::Cpp2ILInjected.Token(Token = "0x400870B")]
84 public const int EventEclipse = 19;
85
86 [global::Cpp2ILInjected.Token(Token = "0x400870C")]
87 public const int EventPumpkin = 20;
88
89 [global::Cpp2ILInjected.Token(Token = "0x400870D")]
90 public const int EventSnow = 21;
91
92 [global::Cpp2ILInjected.Token(Token = "0x400870E")]
93 public const int EventMeteor = 99;
94
95 [global::Cpp2ILInjected.Token(Token = "0x400870F")]
96 public const int ItemRing = 7;
97
98 [global::Cpp2ILInjected.Token(Token = "0x4008710")]
99 public const int ItemLifePotion = 73;
100
101 [global::Cpp2ILInjected.Token(Token = "0x4008711")]
102 public const int ItemManaPotion = 74;
103
104 [global::Cpp2ILInjected.Token(Token = "0x4008712")]
105 public const int ItemSoup = 75;
106
107 [global::Cpp2ILInjected.Token(Token = "0x4008713")]
108 public const int ItemCookedFish = 76;
109
110 [global::Cpp2ILInjected.Token(Token = "0x4008714")]
111 public const int ItemAle = 77;
112
113 [global::Cpp2ILInjected.Token(Token = "0x4008715")]
114 public const int ItemSword = 78;
115
116 [global::Cpp2ILInjected.Token(Token = "0x4008716")]
117 public const int ItemFishingRod = 79;
118
119 [global::Cpp2ILInjected.Token(Token = "0x4008717")]
120 public const int ItemBugNet = 80;
121
122 [global::Cpp2ILInjected.Token(Token = "0x4008718")]
123 public const int ItemDynamite = 81;
124
125 [global::Cpp2ILInjected.Token(Token = "0x4008719")]
126 public const int ItemMinishark = 82;
127
128 [global::Cpp2ILInjected.Token(Token = "0x400871A")]
129 public const int ItemCog = 83;
130
131 [global::Cpp2ILInjected.Token(Token = "0x400871B")]
132 public const int ItemTombstone = 84;
133
134 [global::Cpp2ILInjected.Token(Token = "0x400871C")]
135 public const int ItemGoldpile = 85;
136
137 [global::Cpp2ILInjected.Token(Token = "0x400871D")]
138 public const int ItemDiamondRing = 86;
139
140 [global::Cpp2ILInjected.Token(Token = "0x400871E")]
141 public const int ItemPickaxe = 90;
142
143 [global::Cpp2ILInjected.Token(Token = "0x400871F")]
144 public const int DebuffPoison = 8;
145
146 [global::Cpp2ILInjected.Token(Token = "0x4008720")]
147 public const int DebuffBurn = 9;
148
149 [global::Cpp2ILInjected.Token(Token = "0x4008721")]
150 public const int DebuffSilence = 10;
151
152 [global::Cpp2ILInjected.Token(Token = "0x4008722")]
153 public const int DebuffCurse = 11;
154
155 [global::Cpp2ILInjected.Token(Token = "0x4008723")]
156 public const int CritterBee = 12;
157
158 [global::Cpp2ILInjected.Token(Token = "0x4008724")]
159 public const int CritterSlime = 13;
160
161 [global::Cpp2ILInjected.Token(Token = "0x4008725")]
162 public const int CritterZombie = 61;
163
164 [global::Cpp2ILInjected.Token(Token = "0x4008726")]
165 public const int CritterBunny = 62;
166
167 [global::Cpp2ILInjected.Token(Token = "0x4008727")]
168 public const int CritterButterfly = 63;
169
170 [global::Cpp2ILInjected.Token(Token = "0x4008728")]
171 public const int CritterGoblin = 64;
172
173 [global::Cpp2ILInjected.Token(Token = "0x4008729")]
174 public const int CritterPirate = 65;
175
176 [global::Cpp2ILInjected.Token(Token = "0x400872A")]
177 public const int CritterSnowman = 66;
178
179 [global::Cpp2ILInjected.Token(Token = "0x400872B")]
180 public const int CritterSpider = 67;
181
182 [global::Cpp2ILInjected.Token(Token = "0x400872C")]
183 public const int CritterBird = 68;
184
185 [global::Cpp2ILInjected.Token(Token = "0x400872D")]
186 public const int CritterMouse = 69;
187
188 [global::Cpp2ILInjected.Token(Token = "0x400872E")]
189 public const int CritterGoldfish = 70;
190
191 [global::Cpp2ILInjected.Token(Token = "0x400872F")]
192 public const int CritterMartian = 71;
193
194 [global::Cpp2ILInjected.Token(Token = "0x4008730")]
195 public const int CritterSkeleton = 72;
196
197 [global::Cpp2ILInjected.Token(Token = "0x4008731")]
198 public const int BossEoC = 39;
199
200 [global::Cpp2ILInjected.Token(Token = "0x4008732")]
201 public const int BossEoW = 40;
202
203 [global::Cpp2ILInjected.Token(Token = "0x4008733")]
204 public const int BossBoC = 41;
205
206 [global::Cpp2ILInjected.Token(Token = "0x4008734")]
207 public const int BossKingSlime = 51;
208
209 [global::Cpp2ILInjected.Token(Token = "0x4008735")]
210 public const int BossQueenBee = 42;
211
212 [global::Cpp2ILInjected.Token(Token = "0x4008736")]
213 public const int BossSkeletron = 43;
214
215 [global::Cpp2ILInjected.Token(Token = "0x4008737")]
216 public const int BossWoF = 44;
217
218 [global::Cpp2ILInjected.Token(Token = "0x4008738")]
219 public const int BossDestroyer = 45;
220
221 [global::Cpp2ILInjected.Token(Token = "0x4008739")]
222 public const int BossSkeletronPrime = 46;
223
224 [global::Cpp2ILInjected.Token(Token = "0x400873A")]
225 public const int BossTwins = 47;
226
227 [global::Cpp2ILInjected.Token(Token = "0x400873B")]
228 public const int BossPlantera = 48;
229
230 [global::Cpp2ILInjected.Token(Token = "0x400873C")]
231 public const int BossGolem = 49;
232
233 [global::Cpp2ILInjected.Token(Token = "0x400873D")]
234 public const int BossFishron = 50;
235
236 [global::Cpp2ILInjected.Token(Token = "0x400873E")]
237 public const int BossCultist = 52;
238
239 [global::Cpp2ILInjected.Token(Token = "0x400873F")]
240 public const int BossMoonmoon = 53;
241
242 [global::Cpp2ILInjected.Token(Token = "0x4008740")]
243 public const int BossMourningWood = 54;
244
245 [global::Cpp2ILInjected.Token(Token = "0x4008741")]
246 public const int BossPumpking = 55;
247
248 [global::Cpp2ILInjected.Token(Token = "0x4008742")]
249 public const int BossEverscream = 56;
250
251 [global::Cpp2ILInjected.Token(Token = "0x4008743")]
252 public const int BossIceQueen = 57;
253
254 [global::Cpp2ILInjected.Token(Token = "0x4008744")]
255 public const int BossSantank = 58;
256
257 [global::Cpp2ILInjected.Token(Token = "0x4008745")]
258 public const int BossPirateship = 59;
259
260 [global::Cpp2ILInjected.Token(Token = "0x4008746")]
261 public const int BossMartianship = 60;
262
263 [global::Cpp2ILInjected.Token(Token = "0x4008747")]
264 public const int BossEmpressOfLight = 143;
265
266 [global::Cpp2ILInjected.Token(Token = "0x4008748")]
267 public const int BossQueenSlime = 144;
268
269 [global::Cpp2ILInjected.Token(Token = "0x4008749")]
270 public const int EmotionLove = 0;
271
272 [global::Cpp2ILInjected.Token(Token = "0x400874A")]
273 public const int EmotionAnger = 1;
274
275 [global::Cpp2ILInjected.Token(Token = "0x400874B")]
276 public const int EmotionCry = 2;
277
278 [global::Cpp2ILInjected.Token(Token = "0x400874C")]
279 public const int EmotionAlert = 3;
280
281 [global::Cpp2ILInjected.Token(Token = "0x400874D")]
282 public const int EmoteLaugh = 15;
283
284 [global::Cpp2ILInjected.Token(Token = "0x400874E")]
285 public const int EmoteFear = 16;
286
287 [global::Cpp2ILInjected.Token(Token = "0x400874F")]
288 public const int EmoteNote = 17;
289
290 [global::Cpp2ILInjected.Token(Token = "0x4008750")]
291 public const int EmoteConfused = 87;
292
293 [global::Cpp2ILInjected.Token(Token = "0x4008751")]
294 public const int EmoteKiss = 88;
295
296 [global::Cpp2ILInjected.Token(Token = "0x4008752")]
297 public const int EmoteSleep = 89;
298
299 [global::Cpp2ILInjected.Token(Token = "0x4008753")]
300 public const int EmoteRun = 91;
301
302 [global::Cpp2ILInjected.Token(Token = "0x4008754")]
303 public const int EmoteKick = 92;
304
305 [global::Cpp2ILInjected.Token(Token = "0x4008755")]
306 public const int EmoteFight = 93;
307
308 [global::Cpp2ILInjected.Token(Token = "0x4008756")]
309 public const int EmoteEating = 94;
310
311 [global::Cpp2ILInjected.Token(Token = "0x4008757")]
312 public const int EmoteSadness = 134;
313
314 [global::Cpp2ILInjected.Token(Token = "0x4008758")]
315 public const int EmoteAnger = 135;
316
317 [global::Cpp2ILInjected.Token(Token = "0x4008759")]
318 public const int EmoteHappiness = 136;
319
320 [global::Cpp2ILInjected.Token(Token = "0x400875A")]
321 public const int EmoteWink = 137;
322
323 [global::Cpp2ILInjected.Token(Token = "0x400875B")]
324 public const int EmoteScowl = 138;
325
326 [global::Cpp2ILInjected.Token(Token = "0x400875C")]
327 public const int EmoteSilly = 139;
328
329 [global::Cpp2ILInjected.Token(Token = "0x400875D")]
330 public const int MiscTree = 14;
331
332 [global::Cpp2ILInjected.Token(Token = "0x400875E")]
333 public const int MiscFire = 100;
334
335 [global::Cpp2ILInjected.Token(Token = "0x400875F")]
336 public const int BiomeSky = 22;
337
338 [global::Cpp2ILInjected.Token(Token = "0x4008760")]
339 public const int BiomeOtherworld = 23;
340
341 [global::Cpp2ILInjected.Token(Token = "0x4008761")]
342 public const int BiomeJungle = 24;
343
344 [global::Cpp2ILInjected.Token(Token = "0x4008762")]
345 public const int BiomeCrimson = 25;
346
347 [global::Cpp2ILInjected.Token(Token = "0x4008763")]
348 public const int BiomeCorruption = 26;
349
350 [global::Cpp2ILInjected.Token(Token = "0x4008764")]
351 public const int BiomeHallow = 27;
352
353 [global::Cpp2ILInjected.Token(Token = "0x4008765")]
354 public const int BiomeDesert = 28;
355
356 [global::Cpp2ILInjected.Token(Token = "0x4008766")]
357 public const int BiomeBeach = 29;
358
359 [global::Cpp2ILInjected.Token(Token = "0x4008767")]
360 public const int BiomeRocklayer = 30;
361
362 [global::Cpp2ILInjected.Token(Token = "0x4008768")]
363 public const int BiomeLavalayer = 31;
364
365 [global::Cpp2ILInjected.Token(Token = "0x4008769")]
366 public const int BiomeSnow = 32;
367
368 [global::Cpp2ILInjected.Token(Token = "0x400876A")]
369 public const int TownMerchant = 101;
370
371 [global::Cpp2ILInjected.Token(Token = "0x400876B")]
372 public const int TownNurse = 102;
373
374 [global::Cpp2ILInjected.Token(Token = "0x400876C")]
375 public const int TownArmsDealer = 103;
376
377 [global::Cpp2ILInjected.Token(Token = "0x400876D")]
378 public const int TownDryad = 104;
379
380 [global::Cpp2ILInjected.Token(Token = "0x400876E")]
381 public const int TownGuide = 105;
382
383 [global::Cpp2ILInjected.Token(Token = "0x400876F")]
384 public const int TownOldman = 106;
385
386 [global::Cpp2ILInjected.Token(Token = "0x4008770")]
387 public const int TownDemolitionist = 107;
388
389 [global::Cpp2ILInjected.Token(Token = "0x4008771")]
390 public const int TownClothier = 108;
391
392 [global::Cpp2ILInjected.Token(Token = "0x4008772")]
393 public const int TownGoblinTinkerer = 109;
394
395 [global::Cpp2ILInjected.Token(Token = "0x4008773")]
396 public const int TownWizard = 110;
397
398 [global::Cpp2ILInjected.Token(Token = "0x4008774")]
399 public const int TownMechanic = 111;
400
401 [global::Cpp2ILInjected.Token(Token = "0x4008775")]
402 public const int TownSanta = 112;
403
404 [global::Cpp2ILInjected.Token(Token = "0x4008776")]
405 public const int TownTruffle = 113;
406
407 [global::Cpp2ILInjected.Token(Token = "0x4008777")]
408 public const int TownSteampunker = 114;
409
410 [global::Cpp2ILInjected.Token(Token = "0x4008778")]
411 public const int TownDyeTrader = 115;
412
413 [global::Cpp2ILInjected.Token(Token = "0x4008779")]
414 public const int TownPartyGirl = 116;
415
416 [global::Cpp2ILInjected.Token(Token = "0x400877A")]
417 public const int TownCyborg = 117;
418
419 [global::Cpp2ILInjected.Token(Token = "0x400877B")]
420 public const int TownPainter = 118;
421
422 [global::Cpp2ILInjected.Token(Token = "0x400877C")]
423 public const int TownWitchDoctor = 119;
424
425 [global::Cpp2ILInjected.Token(Token = "0x400877D")]
426 public const int TownPirate = 120;
427
428 [global::Cpp2ILInjected.Token(Token = "0x400877E")]
429 public const int TownStylist = 121;
430
431 [global::Cpp2ILInjected.Token(Token = "0x400877F")]
432 public const int TownTravellingMerchant = 122;
433
434 [global::Cpp2ILInjected.Token(Token = "0x4008780")]
435 public const int TownAngler = 123;
436
437 [global::Cpp2ILInjected.Token(Token = "0x4008781")]
438 public const int TownSkeletonMerchant = 124;
439
440 [global::Cpp2ILInjected.Token(Token = "0x4008782")]
441 public const int TownTaxCollector = 125;
442
443 [global::Cpp2ILInjected.Token(Token = "0x4008783")]
444 public const int TownGolfer = 140;
445
446 [global::Cpp2ILInjected.Token(Token = "0x4008784")]
447 public const int TownBestiaryGirl = 141;
448
449 [global::Cpp2ILInjected.Token(Token = "0x4008785")]
450 public const int TownBestiaryGirlFox = 142;
451
452 [global::Cpp2ILInjected.Token(Token = "0x4008786")]
453 public const int TownPrincess = 145;
454
455 [global::Cpp2ILInjected.Token(Token = "0x4008787")]
456 public const int PartyPresent = 126;
457
458 [global::Cpp2ILInjected.Token(Token = "0x4008788")]
459 public const int PartyBalloons = 127;
460
461 [global::Cpp2ILInjected.Token(Token = "0x4008789")]
462 public const int PartyCake = 128;
463
464 [global::Cpp2ILInjected.Token(Token = "0x400878A")]
465 public const int PartyHats = 129;
466
467 [global::Cpp2ILInjected.Token(Token = "0x400878B")]
468 public const int TownBartender = 130;
469
470 [global::Cpp2ILInjected.Token(Token = "0x400878C")]
471 public const int ItemBeer = 131;
472
473 [global::Cpp2ILInjected.Token(Token = "0x400878D")]
474 public const int ItemDefenderMedal = 132;
475
476 [global::Cpp2ILInjected.Token(Token = "0x400878E")]
477 public const int EventOldOnesArmy = 133;
478
479 [global::Cpp2ILInjected.Token(Token = "0x400878F")]
480 public const int Peckish = 146;
481
482 [global::Cpp2ILInjected.Token(Token = "0x4008790")]
483 public const int Hungry = 147;
484
485 [global::Cpp2ILInjected.Token(Token = "0x4008791")]
486 public const int Starving = 148;
487
488 [global::Cpp2ILInjected.Token(Token = "0x4008792")]
489 public const int LucyTheAxe = 149;
490
491 [global::Cpp2ILInjected.Token(Token = "0x4008793")]
492 public const int BossDeerclops = 150;
493
494 [global::Cpp2ILInjected.Token(Token = "0x4008794")]
496 }
497}
class f__AnonymousType0<< Count > j__TPar
static readonly IdDictionary Search
Definition EmoteID.cs:495