terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IScriptableRuntimeReflectionSystem.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine.Experimental.Rendering
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{
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[global::Cpp2ILInjected.Token(Token =
"0x2000140"
)]
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public
interface
IScriptableRuntimeReflectionSystem
:
IDisposable
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{
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[global::Cpp2ILInjected.Token(Token =
"0x600061F"
)]
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bool
TickRealtimeProbes
();
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}
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}
System.IDisposable
Definition
IDisposable.cs:8
UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem.TickRealtimeProbes
bool TickRealtimeProbes()
UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem
Definition
IScriptableRuntimeReflectionSystem.cs:8
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.Experimental.Rendering
Definition
BuiltinRuntimeReflectionSystem.cs:9
source
UnityEngine.CoreModule
UnityEngine
Experimental
Rendering
IScriptableRuntimeReflectionSystem.cs
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1.10.0