terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IsSynchronized

bool System.Collections.ICollection. System.ComponentModel.EventDescriptorCollection.IsSynchronized
getsetprivate

Definition at line 460 of file EventDescriptorCollection.cs.

461 {
462 [global::Cpp2ILInjected.Token(Token = "0x6001729")]
463 [global::Cpp2ILInjected.Address(RVA = "0x1E4B980", Offset = "0x1E4B980", Length = "0x8")]
464 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
465 get
466 {
467 throw null;
468 }
469 }