terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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AssemblyProductAttribute.cs
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1using System;
5
6namespace System.Reflection
7{
8 [global::System.AttributeUsage(global::System.AttributeTargets.Assembly, Inherited = false)]
9 [global::Cpp2ILInjected.Token(Token = "0x20004C6")]
10 public sealed class AssemblyProductAttribute : global::System.Attribute
11 {
12 [global::Cpp2ILInjected.Token(Token = "0x6002367")]
13 [global::Cpp2ILInjected.Address(RVA = "0x1B8079C", Offset = "0x1B8079C", Length = "0x28")]
14 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
15 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(global::System.Attribute), Member = ".ctor", ReturnType = typeof(void))]
17 {
18 throw null;
19 }
20
21 [global::System.Runtime.CompilerServices.CompilerGenerated]
22 [global::Cpp2ILInjected.Token(Token = "0x4001366")]
23 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
24 private readonly string <Product>k__BackingField;
25 }
26}
class f__AnonymousType0<< Count > j__TPar