| _activeRequests | Microsoft.Xna.Framework.Content.ThreadContentRequest | privatestatic | 
  | _asset | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _asset2 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _asset3 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _constructedObject | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _createFunction | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _createFunction2 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _createFunction3 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _loaded | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _loadRequest | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _loadRequest2 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _loadRequest3 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _lockObject | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _pendingRequests | Microsoft.Xna.Framework.Content.ThreadContentRequest | privatestatic | 
  | _resource | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _resource2 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | _resource3 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private | 
  | BeginLoad() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlineprivate | 
  | ConstructFromMainThread() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline | 
  | ConstructOnMainThread< T >(string asset, ThreadContentRequest.ObjectCreate createFunction) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic | 
  | ConstructOnMainThread< T >(string asset, string asset2, ThreadContentRequest.ObjectCreate2 createFunction) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic | 
  | ConstructOnMainThread< T >(string asset, string asset2, string asset3, ThreadContentRequest.ObjectCreate3 createFunction) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic | 
  | Load(string asset) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic | 
  | LoadFromMainThread() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline | 
  | ObjectCreate(global::UnityEngine.Object asset) | Microsoft.Xna.Framework.Content.ThreadContentRequest |  | 
  | ObjectCreate2(global::UnityEngine.Object asset, global::UnityEngine.Object asset2) | Microsoft.Xna.Framework.Content.ThreadContentRequest |  | 
  | ObjectCreate3(global::UnityEngine.Object asset, global::UnityEngine.Object asset2, global::UnityEngine.Object asset3) | Microsoft.Xna.Framework.Content.ThreadContentRequest |  | 
  | ThreadContentRequest(string asset, ThreadContentRequest.ObjectCreate createFunction=null) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline | 
  | ThreadContentRequest(string asset, string asset2, ThreadContentRequest.ObjectCreate2 createFunction=null) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline | 
  | ThreadContentRequest(string asset, string asset2, string asset3, ThreadContentRequest.ObjectCreate3 createFunction=null) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline | 
  | ThreadContentRequest() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlineprivatestatic | 
  | UpdateLoad() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlineprivate | 
  | UpdatingLoading() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic |