_activeRequests | Microsoft.Xna.Framework.Content.ThreadContentRequest | privatestatic |
_asset | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_asset2 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_asset3 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_constructedObject | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_createFunction | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_createFunction2 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_createFunction3 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_loaded | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_loadRequest | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_loadRequest2 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_loadRequest3 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_lockObject | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_pendingRequests | Microsoft.Xna.Framework.Content.ThreadContentRequest | privatestatic |
_resource | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_resource2 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
_resource3 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
BeginLoad() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlineprivate |
ConstructFromMainThread() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline |
ConstructOnMainThread< T >(string asset, ThreadContentRequest.ObjectCreate createFunction) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic |
ConstructOnMainThread< T >(string asset, string asset2, ThreadContentRequest.ObjectCreate2 createFunction) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic |
ConstructOnMainThread< T >(string asset, string asset2, string asset3, ThreadContentRequest.ObjectCreate3 createFunction) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic |
Load(string asset) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic |
LoadFromMainThread() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline |
ObjectCreate(global::UnityEngine.Object asset) | Microsoft.Xna.Framework.Content.ThreadContentRequest | |
ObjectCreate2(global::UnityEngine.Object asset, global::UnityEngine.Object asset2) | Microsoft.Xna.Framework.Content.ThreadContentRequest | |
ObjectCreate3(global::UnityEngine.Object asset, global::UnityEngine.Object asset2, global::UnityEngine.Object asset3) | Microsoft.Xna.Framework.Content.ThreadContentRequest | |
ThreadContentRequest(string asset, ThreadContentRequest.ObjectCreate createFunction=null) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline |
ThreadContentRequest(string asset, string asset2, ThreadContentRequest.ObjectCreate2 createFunction=null) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline |
ThreadContentRequest(string asset, string asset2, string asset3, ThreadContentRequest.ObjectCreate3 createFunction=null) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline |
ThreadContentRequest() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlineprivatestatic |
UpdateLoad() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlineprivate |
UpdatingLoading() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic |