| _activeRequests | Microsoft.Xna.Framework.Content.ThreadContentRequest | privatestatic |
| _asset | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _asset2 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _asset3 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _constructedObject | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _createFunction | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _createFunction2 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _createFunction3 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _loaded | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _loadRequest | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _loadRequest2 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _loadRequest3 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _lockObject | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _pendingRequests | Microsoft.Xna.Framework.Content.ThreadContentRequest | privatestatic |
| _resource | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _resource2 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| _resource3 | Microsoft.Xna.Framework.Content.ThreadContentRequest | private |
| BeginLoad() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlineprivate |
| ConstructFromMainThread() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline |
| ConstructOnMainThread< T >(string asset, ThreadContentRequest.ObjectCreate createFunction) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic |
| ConstructOnMainThread< T >(string asset, string asset2, ThreadContentRequest.ObjectCreate2 createFunction) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic |
| ConstructOnMainThread< T >(string asset, string asset2, string asset3, ThreadContentRequest.ObjectCreate3 createFunction) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic |
| Load(string asset) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic |
| LoadFromMainThread() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline |
| ObjectCreate(global::UnityEngine.Object asset) | Microsoft.Xna.Framework.Content.ThreadContentRequest | |
| ObjectCreate2(global::UnityEngine.Object asset, global::UnityEngine.Object asset2) | Microsoft.Xna.Framework.Content.ThreadContentRequest | |
| ObjectCreate3(global::UnityEngine.Object asset, global::UnityEngine.Object asset2, global::UnityEngine.Object asset3) | Microsoft.Xna.Framework.Content.ThreadContentRequest | |
| ThreadContentRequest(string asset, ThreadContentRequest.ObjectCreate createFunction=null) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline |
| ThreadContentRequest(string asset, string asset2, ThreadContentRequest.ObjectCreate2 createFunction=null) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline |
| ThreadContentRequest(string asset, string asset2, string asset3, ThreadContentRequest.ObjectCreate3 createFunction=null) | Microsoft.Xna.Framework.Content.ThreadContentRequest | inline |
| ThreadContentRequest() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlineprivatestatic |
| UpdateLoad() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlineprivate |
| UpdatingLoading() | Microsoft.Xna.Framework.Content.ThreadContentRequest | inlinestatic |