terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ThreadPriority.cs
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1using System;
3
4namespace System.Threading
5{
6 [global::Cpp2ILInjected.Token(Token = "0x20001C2")]
7 public enum ThreadPriority
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x4000904")]
10 Lowest,
11 [global::Cpp2ILInjected.Token(Token = "0x4000905")]
13 [global::Cpp2ILInjected.Token(Token = "0x4000906")]
14 Normal,
15 [global::Cpp2ILInjected.Token(Token = "0x4000907")]
17 [global::Cpp2ILInjected.Token(Token = "0x4000908")]
19 }
20}