terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ParseResult.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Newtonsoft.Json.Shims
;
4
5
namespace
Newtonsoft.Json.Utilities
6
{
7
[
Preserve
]
8
[global::Cpp2ILInjected.Token(Token =
"0x2000059"
)]
9
internal
enum
ParseResult
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{
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[global::Cpp2ILInjected.Token(Token =
"0x40001C9"
)]
12
None
,
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[global::Cpp2ILInjected.Token(Token =
"0x40001CA"
)]
14
Success
,
15
[global::Cpp2ILInjected.Token(Token =
"0x40001CB"
)]
16
Overflow
,
17
[global::Cpp2ILInjected.Token(Token =
"0x40001CC"
)]
18
Invalid
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Newtonsoft.Json.Shims
Definition
PreserveAttribute.cs:6
Newtonsoft.Json.Utilities.ParseResult
ParseResult
Definition
ParseResult.cs:10
Newtonsoft.Json.Utilities.ParseResult.Overflow
@ Overflow
Newtonsoft.Json.Utilities.ParseResult.Invalid
@ Invalid
Newtonsoft.Json.Utilities.ParseResult.Success
@ Success
Newtonsoft.Json.Utilities.ParseResult.None
@ None
Newtonsoft.Json.Utilities
Definition
Base64Encoder.cs:8
System.Xml.Schema.XmlSchemaWhiteSpace.Preserve
@ Preserve
System
Definition
__Il2CppComDelegate.cs:6
source
Newtonsoft.Json
Utilities
ParseResult.cs
Generated by
1.10.0