terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityInputDeviceProfileList.cs
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1using System;
4using UnityEngine;
5
6namespace InControl
7{
8 [global::Cpp2ILInjected.Token(Token = "0x2000060")]
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x6000463")]
12 [global::Cpp2ILInjected.Address(RVA = "0x19B356C", Offset = "0x19B356C", Length = "0x8")]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
14 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ScriptableObject), Member = ".ctor", ReturnType = typeof(void))]
16 {
17 throw null;
18 }
19
20 // Note: this type is marked as 'beforefieldinit'.
21 [global::Cpp2ILInjected.Token(Token = "0x6000464")]
22 [global::Cpp2ILInjected.Address(RVA = "0x19B3574", Offset = "0x19B3574", Length = "0x236C")]
23 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
24 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 349)]
26 {
27 throw null;
28 }
29
30 [global::Cpp2ILInjected.Token(Token = "0x40003DF")]
31 public static readonly string[] Profiles;
32 }
33}
class f__AnonymousType0<< Count > j__TPar