terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ mesh

Mesh UnityEngine.MeshFilter.mesh
set

Definition at line 25 of file MeshFilter.cs.

26 {
27 [NativeName("SetInstantiatedMesh")]
28 [global::Cpp2ILInjected.Token(Token = "0x6000171")]
29 [global::Cpp2ILInjected.Address(RVA = "0x1F737D8", Offset = "0x1F737D8", Length = "0x44")]
30 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Microsoft.Xna.Framework.Graphics.GeometryBufferInstance", Member = ".ctor", MemberParameters = new object[] { typeof(Transform) }, ReturnType = typeof(void))]
31 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
32 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
33 [MethodImpl(4096)]
34 set;
35 }
class f__AnonymousType0<< Count > j__TPar