terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ StrengthMultiplierToGiveNPCs

float Terraria.GameContent.Creative.CreativePowers.DifficultySliderPower.StrengthMultiplierToGiveNPCs
getsetprivate set

Definition at line 2645 of file CreativePowers.cs.

2646 {
2648 [global::Cpp2ILInjected.Token(Token = "0x6004D47")]
2649 [global::Cpp2ILInjected.Address(RVA = "0x8C0AB8", Offset = "0x8C0AB8", Length = "0x8")]
2650 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2651 get
2652 {
2653 throw null;
2654 }
2656 [global::Cpp2ILInjected.Token(Token = "0x6004D48")]
2657 [global::Cpp2ILInjected.Address(RVA = "0x8C0AC0", Offset = "0x8C0AC0", Length = "0x8")]
2658 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2659 private set
2660 {
2661 throw null;
2662 }
2663 }
class f__AnonymousType0<< Count > j__TPar