terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Remaining

int ReLogic.Content.AsyncAssetLoader.Remaining
getsetprivate set

Definition at line 17 of file AsyncAssetLoader.cs.

18 {
20 [global::Cpp2ILInjected.Token(Token = "0x6005401")]
21 [global::Cpp2ILInjected.Address(RVA = "0x947534", Offset = "0x947534", Length = "0x8")]
22 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
23 get
24 {
25 throw null;
26 }
28 [global::Cpp2ILInjected.Token(Token = "0x6005402")]
29 [global::Cpp2ILInjected.Address(RVA = "0x94753C", Offset = "0x94753C", Length = "0x8")]
30 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
31 private set
32 {
33 throw null;
34 }
35 }
class f__AnonymousType0<< Count > j__TPar