terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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FileOptions.cs
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1using System;
3
4namespace System.IO
5{
6 [global::System.Flags]
7 [global::Cpp2ILInjected.Token(Token = "0x2000536")]
8 public enum FileOptions
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x4001575")]
11 None = 0,
12 [global::Cpp2ILInjected.Token(Token = "0x4001576")]
13 WriteThrough = -2147483648,
14 [global::Cpp2ILInjected.Token(Token = "0x4001577")]
15 Asynchronous = 1073741824,
16 [global::Cpp2ILInjected.Token(Token = "0x4001578")]
17 RandomAccess = 268435456,
18 [global::Cpp2ILInjected.Token(Token = "0x4001579")]
19 DeleteOnClose = 67108864,
20 [global::Cpp2ILInjected.Token(Token = "0x400157A")]
21 SequentialScan = 134217728,
22 [global::Cpp2ILInjected.Token(Token = "0x400157B")]
23 Encrypted = 16384
24 }
25}