terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ minWidth

virtual float UnityEngine.UI.LayoutElement.minWidth
getset

Implements UnityEngine.UI.ILayoutElement.

Definition at line 52 of file LayoutElement.cs.

53 {
54 [global::Cpp2ILInjected.Token(Token = "0x60002BA")]
55 [global::Cpp2ILInjected.Address(RVA = "0x1FCA9AC", Offset = "0x1FCA9AC", Length = "0x8")]
56 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
57 get
58 {
59 throw null;
60 }
61 [global::Cpp2ILInjected.Token(Token = "0x60002BB")]
62 [global::Cpp2ILInjected.Address(RVA = "0x1FCA9B4", Offset = "0x1FCA9B4", Length = "0x74")]
63 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
64 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetPropertyUtility[]), Member = "SetStruct", MemberTypeParameters = new object[] { typeof(float) }, MemberParameters = new object[]
65 {
66 typeof(ref float),
67 typeof(float)
68 }, ReturnType = typeof(bool))]
69 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(LayoutElement), Member = "SetDirty", ReturnType = typeof(void))]
70 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
71 set
72 {
73 throw null;
74 }
75 }
class f__AnonymousType0<< Count > j__TPar