terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ layoutPriority

virtual int UnityEngine.UI.LayoutElement.layoutPriority
getset

Implements UnityEngine.UI.ILayoutElement.

Definition at line 208 of file LayoutElement.cs.

209 {
210 [global::Cpp2ILInjected.Token(Token = "0x60002C6")]
211 [global::Cpp2ILInjected.Address(RVA = "0x1FCAC94", Offset = "0x1FCAC94", Length = "0x8")]
212 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
213 get
214 {
215 throw null;
216 }
217 [global::Cpp2ILInjected.Token(Token = "0x60002C7")]
218 [global::Cpp2ILInjected.Address(RVA = "0x1FCAC9C", Offset = "0x1FCAC9C", Length = "0x74")]
219 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
220 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetPropertyUtility[]), Member = "SetStruct", MemberTypeParameters = new object[] { typeof(int) }, MemberParameters = new object[]
221 {
222 typeof(ref int),
223 typeof(int)
224 }, ReturnType = typeof(bool))]
225 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(LayoutElement), Member = "SetDirty", ReturnType = typeof(void))]
226 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
227 set
228 {
229 throw null;
230 }
231 }
class f__AnonymousType0<< Count > j__TPar