terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ignoreLayout

virtual bool UnityEngine.UI.LayoutElement.ignoreLayout
getset

Implements UnityEngine.UI.ILayoutIgnorer.

Definition at line 15 of file LayoutElement.cs.

16 {
17 [global::Cpp2ILInjected.Token(Token = "0x60002B6")]
18 [global::Cpp2ILInjected.Address(RVA = "0x1FCA870", Offset = "0x1FCA870", Length = "0x8")]
19 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
20 get
21 {
22 throw null;
23 }
24 [global::Cpp2ILInjected.Token(Token = "0x60002B7")]
25 [global::Cpp2ILInjected.Address(RVA = "0x1FCA878", Offset = "0x1FCA878", Length = "0x74")]
26 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
27 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetPropertyUtility), Member = "SetStruct", MemberTypeParameters = new object[] { "T" }, MemberParameters = new object[] { "T&", "T" }, ReturnType = typeof(bool))]
28 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
29 set
30 {
31 throw null;
32 }
33 }
class f__AnonymousType0<< Count > j__TPar