terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ preferredWidth

virtual float UnityEngine.UI.LayoutElement.preferredWidth
getset

Implements UnityEngine.UI.ILayoutElement.

Definition at line 104 of file LayoutElement.cs.

105 {
106 [global::Cpp2ILInjected.Token(Token = "0x60002BE")]
107 [global::Cpp2ILInjected.Address(RVA = "0x1FCAAA4", Offset = "0x1FCAAA4", Length = "0x8")]
108 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
109 get
110 {
111 throw null;
112 }
113 [global::Cpp2ILInjected.Token(Token = "0x60002BF")]
114 [global::Cpp2ILInjected.Address(RVA = "0x1FCAAAC", Offset = "0x1FCAAAC", Length = "0x74")]
115 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
116 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetPropertyUtility[]), Member = "SetStruct", MemberTypeParameters = new object[] { typeof(float) }, MemberParameters = new object[]
117 {
118 typeof(ref float),
119 typeof(float)
120 }, ReturnType = typeof(bool))]
121 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(LayoutElement), Member = "SetDirty", ReturnType = typeof(void))]
122 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
123 set
124 {
125 throw null;
126 }
127 }
class f__AnonymousType0<< Count > j__TPar