terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ flexibleWidth

virtual float UnityEngine.UI.LayoutElement.flexibleWidth
getset

Implements UnityEngine.UI.ILayoutElement.

Definition at line 156 of file LayoutElement.cs.

157 {
158 [global::Cpp2ILInjected.Token(Token = "0x60002C2")]
159 [global::Cpp2ILInjected.Address(RVA = "0x1FCAB9C", Offset = "0x1FCAB9C", Length = "0x8")]
160 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
161 get
162 {
163 throw null;
164 }
165 [global::Cpp2ILInjected.Token(Token = "0x60002C3")]
166 [global::Cpp2ILInjected.Address(RVA = "0x1FCABA4", Offset = "0x1FCABA4", Length = "0x74")]
167 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
168 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetPropertyUtility[]), Member = "SetStruct", MemberTypeParameters = new object[] { typeof(float) }, MemberParameters = new object[]
169 {
170 typeof(ref float),
171 typeof(float)
172 }, ReturnType = typeof(bool))]
173 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(LayoutElement), Member = "SetDirty", ReturnType = typeof(void))]
174 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
175 set
176 {
177 throw null;
178 }
179 }
class f__AnonymousType0<< Count > j__TPar