terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
BallPassThroughType.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
Terraria.Physics
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x2000540"
)]
7
public
enum
BallPassThroughType
8
{
9
[global::Cpp2ILInjected.Token(Token =
"0x4003B98"
)]
10
None
,
11
[global::Cpp2ILInjected.Token(Token =
"0x4003B99"
)]
12
Water
,
13
[global::Cpp2ILInjected.Token(Token =
"0x4003B9A"
)]
14
Honey
,
15
[global::Cpp2ILInjected.Token(Token =
"0x4003B9B"
)]
16
Lava
,
17
[global::Cpp2ILInjected.Token(Token =
"0x4003B9C"
)]
18
Tile
19
}
20
}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
Terraria.Physics.BallPassThroughType
BallPassThroughType
Definition
BallPassThroughType.cs:8
Terraria.Physics.BallPassThroughType.Lava
@ Lava
Terraria.Physics.BallPassThroughType.Water
@ Water
Terraria.Physics.BallPassThroughType.None
@ None
Terraria.Physics.BallPassThroughType.Honey
@ Honey
Terraria.Physics
Definition
BallCollision.cs:10
Terraria.Tile
Definition
Tile.cs:39
source
Terraria
Physics
BallPassThroughType.cs
Generated by
1.10.0