terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TransactionButtonStyle_Layout.cs
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1using System;
4
5[global::Cpp2ILInjected.Token(Token = "0x20001C3")]
8{
9 [global::Cpp2ILInjected.Token(Token = "0x6000BE5")]
10 [global::Cpp2ILInjected.Address(RVA = "0x9B4DE8", Offset = "0x9B4DE8", Length = "0x8")]
11 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
12 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
14 {
15 throw null;
16 }
17
18 [global::Cpp2ILInjected.Token(Token = "0x6000BE6")]
19 [global::Cpp2ILInjected.Address(RVA = "0x9B4DF0", Offset = "0x9B4DF0", Length = "0x28")]
20 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
21 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
23 {
24 throw null;
25 }
26
27 [global::Cpp2ILInjected.Token(Token = "0x4000F3D")]
28 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
29 public string StyleId;
30}
class f__AnonymousType0<< Count > j__TPar