terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TextGenerationError.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine
5
{
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[Flags]
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[global::Cpp2ILInjected.Token(Token =
"0x2000003"
)]
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internal
enum
TextGenerationError
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4000007"
)]
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None
= 0,
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[global::Cpp2ILInjected.Token(Token =
"0x4000008"
)]
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CustomSizeOnNonDynamicFont
= 1,
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[global::Cpp2ILInjected.Token(Token =
"0x4000009"
)]
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CustomStyleOnNonDynamicFont
= 2,
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[global::Cpp2ILInjected.Token(Token =
"0x400000A"
)]
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NoFont
= 4
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.TextGenerationError
TextGenerationError
Definition
TextGenerationError.cs:9
UnityEngine.TextGenerationError.CustomSizeOnNonDynamicFont
@ CustomSizeOnNonDynamicFont
UnityEngine.TextGenerationError.NoFont
@ NoFont
UnityEngine.TextGenerationError.CustomStyleOnNonDynamicFont
@ CustomStyleOnNonDynamicFont
UnityEngine.CursorLockMode.None
@ None
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
UnityEngine.TextRenderingModule
UnityEngine
TextGenerationError.cs
Generated by
1.10.0