terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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DisplayDollSlot.cs
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1using System;
3
5{
6 [global::Cpp2ILInjected.Token(Token = "0x2000810")]
7 public static class DisplayDollSlot
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x40080BA")]
10 public const int Armor_Head = 0;
11
12 [global::Cpp2ILInjected.Token(Token = "0x40080BB")]
13 public const int Armor_Shirt = 1;
14
15 [global::Cpp2ILInjected.Token(Token = "0x40080BC")]
16 public const int Armor_Legs = 2;
17
18 [global::Cpp2ILInjected.Token(Token = "0x40080BD")]
19 public const int Acc_1 = 3;
20
21 [global::Cpp2ILInjected.Token(Token = "0x40080BE")]
22 public const int Acc_2 = 4;
23
24 [global::Cpp2ILInjected.Token(Token = "0x40080BF")]
25 public const int Acc_3 = 5;
26
27 [global::Cpp2ILInjected.Token(Token = "0x40080C0")]
28 public const int Acc_4 = 6;
29
30 [global::Cpp2ILInjected.Token(Token = "0x40080C1")]
31 public const int Acc_5 = 7;
32
33 [global::Cpp2ILInjected.Token(Token = "0x40080C2")]
34 public const int Count = 8;
35 }
36}