terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IAnimationSegmentAction.cs
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1using System;
2
4{
5 // Token: 0x02000971 RID: 2417
6 public interface IAnimationSegmentAction<T>
7 {
8 // Token: 0x06004843 RID: 18499
9 void BindTo(T obj);
10
11 // Token: 0x1700082E RID: 2094
12 // (get) Token: 0x06004844 RID: 18500
14
15 // Token: 0x06004845 RID: 18501
16 void ApplyTo(T obj, float localTimeForObj);
17
18 // Token: 0x06004846 RID: 18502
19 void SetDelay(float delay);
20 }
21}
class f__AnonymousType0<< Count > j__TPar
void ApplyTo(T obj, float localTimeForObj)