terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ QueueOrCreateFtpDataStream()

CommandStream.PipelineInstruction System.Net.FtpControlStream.QueueOrCreateFtpDataStream ( Stream stream)
inlineprivate

Definition at line 66 of file FtpControlStream.cs.

67 {
68 if (this._dataSocket == null)
69 {
70 throw new InvalidCastException();
71 }
72 if (this._tlsStream != null)
73 {
74 WebRequest request = this._request;
75 TriState triState = this.IsFtpDataStreamWriteable();
76 if (request != null)
77 {
78 }
79 }
80 bool usingSecureStream = base.UsingSecureStream;
81 if (this._request != null)
82 {
83 }
84 global::System.Net.Sockets.Socket dataSocket = this._dataSocket;
85 bool isAsync = this._isAsync;
86 if (isAsync)
87 {
88 if (!isAsync)
89 {
90 }
91 return CommandStream.PipelineInstruction.Pause;
92 }
93 WebRequest request2 = this._request;
94 TriState triState2 = this.IsFtpDataStreamWriteable();
95 if (request2 != null)
96 {
97 }
98 return CommandStream.PipelineInstruction.GiveStream;
99 }
class f__AnonymousType0<< Count > j__TPar
global::System.Net.Sockets.Socket _dataSocket

References System.Net.FtpControlStream._dataSocket, System.Net.CommandStream._isAsync, System.Net.CommandStream._request, System.Net.FtpControlStream._tlsStream, System.Net.FtpControlStream.IsFtpDataStreamWriteable(), and j__TPar.

Referenced by System.Net.FtpControlStream.PipelineCallback().