terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UpdateVelocity()

override void Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity.UpdateVelocity ( int frameCount)
inlinevirtual

Reimplemented from Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity.

Definition at line 1583 of file AmbientSky.cs.

1584 {
1585 if (!true)
1586 {
1587 }
1588 if (true)
1589 {
1590 return;
1591 }
1592 if (!true)
1593 {
1594 }
1595 float y = this.Position.Y;
1596 }

References Terraria.GameContent.Skies.AmbientSky.SkyEntity.Position, and Microsoft.Xna.Framework.Vector2.Y.