terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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StringBuilderCache.cs
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1using System;
3
4namespace System.Text
5{
6 // Token: 0x02000279 RID: 633
7 internal static class StringBuilderCache
8 {
9 // Token: 0x06001585 RID: 5509 RVA: 0x0002D24C File Offset: 0x0002B44C
10 public static StringBuilder Acquire(int capacity = 16)
11 {
12 }
13
14 // Token: 0x06001586 RID: 5510 RVA: 0x0002D25C File Offset: 0x0002B45C
15 public static void Release(StringBuilder sb)
16 {
17 char[] chunkChars = sb.m_ChunkChars;
19 }
20
21 // Token: 0x06001587 RID: 5511 RVA: 0x0000207A File Offset: 0x0000027A
22 public static string GetStringAndRelease(StringBuilder sb)
23 {
24 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
25 }
26
27 // Token: 0x04000B31 RID: 2865
30 }
31}
class f__AnonymousType0<< Count > j__TPar
static string GetStringAndRelease(StringBuilder sb)
static void Release(StringBuilder sb)
static StringBuilder t_cachedInstance
static StringBuilder Acquire(int capacity=16)