terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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FloatArray_2.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2IlInjected
;
3
4
// Token: 0x0200000F RID: 15
5
public
struct
FloatArray_2
6
{
7
// Token: 0x17000017 RID: 23
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public
float
this
[
int
index
]
9
{
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get
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{
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throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
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}
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set
15
{
16
}
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}
18
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// Token: 0x17000018 RID: 24
20
// (get) Token: 0x0600004B RID: 75 RVA: 0x00002820 File Offset: 0x00000A20
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public
int
Length
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{
23
get
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{
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return
2;
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}
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}
28
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// Token: 0x04000021 RID: 33
30
private
float
val0
;
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32
// Token: 0x04000022 RID: 34
33
private
float
val1
;
34
}
Cpp2IlInjected.AnalysisFailedException
Definition
AnalysisFailedException.cs:7
Cpp2IlInjected
Definition
AnalysisFailedException.cs:4
System.ExceptionArgument.index
@ index
System
Definition
__ComObject.cs:4
FloatArray_2.val1
float val1
Definition
FloatArray_2.cs:33
FloatArray_2.Length
int Length
Definition
FloatArray_2.cs:22
FloatArray_2.val0
float val0
Definition
FloatArray_2.cs:30
FloatArray_2
Definition
FloatArray_2.cs:6
source
FloatArray_2.cs
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1.10.0