terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SteamTickLoop()

void Terraria.Social.Steam.CoreSocialModule.SteamTickLoop ( object context)
inlineprivate

Definition at line 66 of file CoreSocialModule.cs.

67 {
68 do
69 {
71 if (!this.IsSteamValid)
72 {
73 break;
74 }
75 bool flag = Monitor.Wait(this._steamTickLock);
76 }
77 while (this.IsSteamValid);
79 }
static bool Wait(object obj, int millisecondsTimeout, bool exitContext)
Definition Monitor.cs:64
static void Exit(object obj)
Definition Monitor.cs:47
static void Enter(object obj)
Definition Monitor.cs:11

References Terraria.Social.Steam.CoreSocialModule._steamTickLock, System.Threading.Monitor.Enter(), System.Threading.Monitor.Exit(), Terraria.Social.Steam.CoreSocialModule.IsSteamValid, and System.Threading.Monitor.Wait().