terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ReadNormal()

bool Newtonsoft.Json.Bson.BsonReader.ReadNormal ( )
inlineprivate

Definition at line 177 of file BsonReader.cs.

178 {
179 JsonReader.State currentState = this._currentState;
181 if (currentContext != null)
182 {
183 int length = currentContext.Length;
185 BinaryReader reader = this._reader;
186 BsonType type = currentContext.Type;
188 string text = this.ReadString();
190 this.ReadType(currentElementType);
193 int position = currentContext2.Position;
194 currentContext2.Position = position;
197 this.PopContext();
199 if (currentContext3 != null)
200 {
201 int position2 = currentContext3.Position;
202 currentContext3.Position = position;
203 }
204 }
205 return "Read past end of current container context." != null;
206 }
class f__AnonymousType0<< Count > j__TPar
BsonReader.ContainerContext _currentContext
readonly BinaryReader _reader
JsonReader.State _currentState

References Newtonsoft.Json.Bson.BsonReader._currentContext, Newtonsoft.Json.Bson.BsonReader._currentElementType, Newtonsoft.Json.JsonReader._currentState, Newtonsoft.Json.Bson.BsonReader._reader, Newtonsoft.Json.Bson.BsonReader._readRootValueAsArray, j__TPar, System.length, Newtonsoft.Json.Bson.BsonReader.PopContext(), Newtonsoft.Json.Bson.BsonReader.ReadString(), Newtonsoft.Json.Bson.BsonReader.ReadType(), and System.text.