terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Draw()

override void Terraria.GameContent.Skies.BlizzardSky.Draw ( SpriteBatch spriteBatch,
float minDepth,
float maxDepth )
inline

Definition at line 26 of file BlizzardSky.cs.

27 {
28 if (!true)
29 {
30 }
31 float num = Math.Min(minDepth, maxDepth);
32 float opacity = this._opacity;
34 Color color = color2 * minDepth * num;
35 int screenWidth = Main.screenWidth;
36 int screenHeight = Main.screenHeight;
37 }
class f__AnonymousType0<< Count > j__TPar
static byte Min(byte val1, byte val2)
Definition Math.cs:152

References Terraria.GameContent.Skies.BlizzardSky._opacity, j__TPar, System.Math.Min(), Terraria.Main.screenHeight, and Terraria.Main.screenWidth.