terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ SubAI_HandleTemporaryCatchableNPCPlayerInvulnerability()

void Terraria.NPC.SubAI_HandleTemporaryCatchableNPCPlayerInvulnerability ( )
inlineprivate

Definition at line 7485 of file NPC.cs.

7486 {
7487 int num = this.type;
7488 if (this.type != 0)
7489 {
7490 short num2 = this.releaseOwner;
7491 long num4;
7492 if (!this.SpawnedFromStatue)
7493 {
7495 bool flag = this.friendly;
7497 return;
7498 }
7499 bool flag2 = this.friendly;
7500 num4 = 0L;
7501 int num5 = 1;
7502 this.netUpdate = num5 != 0;
7503 }
7504 }
class f__AnonymousType0<< Count > j__TPar
bool SpawnedFromStatue
Definition NPC.cs:11102
bool friendly
Definition NPC.cs:11543
int catchableNPCTempImmunityCounter
Definition NPC.cs:11507
short releaseOwner
Definition NPC.cs:11135

References Terraria.NPC.catchableNPCTempImmunityCounter, Terraria.NPC.friendly, j__TPar, System.L, Terraria.NPC.releaseOwner, Terraria.NPC.SpawnedFromStatue, and Terraria.NPC.type.