terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CanBeChasedBy()

bool Terraria.NPC.CanBeChasedBy ( [Optional] object attacker,
bool ignoreDontTakeDamage = false )
inline

Definition at line 7266 of file NPC.cs.

7267 {
7268 while (this.active && this.chaseable)
7269 {
7270 int num = this.lifeMax;
7271 if (!this.dontTakeDamage || this.friendly)
7272 {
7273 return;
7274 }
7275 }
7276 }
bool chaseable
Definition NPC.cs:11288
int lifeMax
Definition NPC.cs:11432
bool dontTakeDamage
Definition NPC.cs:11504
bool friendly
Definition NPC.cs:11543

References Terraria.Entity.active, Terraria.NPC.chaseable, Terraria.NPC.dontTakeDamage, Terraria.NPC.friendly, and Terraria.NPC.lifeMax.

Referenced by Terraria.Projectile.AI_053(), Terraria.Player.BloodButcherer_TryButchering(), Terraria.Projectile.Minion_FindTargetInRange(), and Terraria.Player.TentacleSpike_TrySpiking().