terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CreateBrickBoxForWallOfFlesh()

void Terraria.NPC.CreateBrickBoxForWallOfFlesh ( )
inlineprivate

Definition at line 5245 of file NPC.cs.

5246 {
5247 int width = this.width;
5248 bool wet = this.wet;
5249 float x = this.position.X;
5250 float y = this.position.Y;
5251 int num = 32640;
5252 if (num == 0)
5253 {
5254 }
5255 int num2;
5256 if (num != 0)
5257 {
5258 Tile tile;
5259 bool flag = tile.active();
5260 if (num == 0)
5261 {
5262 }
5263 num2 = 347;
5264 }
5265 if (num2 == 0)
5266 {
5267 }
5268 bool netHost = Main.NetHost;
5269 if (num2 == 0)
5270 {
5271 }
5272 if (num2 == 0)
5273 {
5274 }
5275 bool logicClient = Main.LogicClient;
5276 if (num2 == 0)
5277 {
5278 }
5279 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460

References Terraria.Tile.active(), j__TPar, Terraria.Main.LogicClient, Terraria.Main.NetHost, Terraria.Entity.position, Terraria.Entity.wet, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.