terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AssemblyName() [2/3]

System.Reflection.AssemblyName.AssemblyName ( string assemblyName)
inline

Definition at line 32 of file AssemblyName.cs.

33 {
34 if (assemblyName == null)
35 {
36 return;
37 }
38 int stringLength = assemblyName._stringLength;
40 if (!false)
41 {
42 return;
43 }
44 throw new OutOfMemoryException();
45 }
class f__AnonymousType0<< Count > j__TPar
static SafeStringMarshal MarshalString(string str)

References j__TPar, Mono.RuntimeMarshal.MarshalString(), Mono.SafeStringMarshal.Value, and System.value.