terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ColorWriteChannels3
ColorWriteChannels
Microsoft.Xna.Framework.Graphics.BlendState.ColorWriteChannels3
get
set
Definition at line
379
of file
BlendState.cs
.
380
{
381
get
382
{
383
return
this.
_targetBlendState
.
_colorWriteChannels
;
384
}
385
set
386
{
387
this.
ThrowIfBound
();
388
TargetBlendState[]
targetBlendState
= this.
_targetBlendState
;
389
GraphicsDevice
graphicsDevice
= this.
graphicsDevice
;
390
this._targetBlendState
=
value
;
391
}
392
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Microsoft.Xna.Framework.Graphics.BlendState.ThrowIfBound
void ThrowIfBound()
Definition
BlendState.cs:23
Microsoft.Xna.Framework.Graphics.BlendState._targetBlendState
readonly TargetBlendState[] _targetBlendState
Definition
BlendState.cs:519
Microsoft.Xna.Framework.Graphics.GraphicsResource.GraphicsDevice
GraphicsDevice GraphicsDevice
Definition
GraphicsResource.cs:53
Microsoft.Xna.Framework.Graphics.GraphicsResource.graphicsDevice
GraphicsDevice graphicsDevice
Definition
GraphicsResource.cs:107
Microsoft.Xna.Framework.Graphics.TargetBlendState._colorWriteChannels
ColorWriteChannels _colorWriteChannels
Definition
TargetBlendState.cs:190
System.ExceptionArgument.value
@ value
Microsoft
Xna
Framework
Graphics
BlendState
Generated by
1.10.0