terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Random.cs
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1using System;
3
4namespace UnityEngine
5{
6 // Token: 0x02000075 RID: 117
7 [NativeHeader("Runtime/Export/Random/Random.bindings.h")]
8 public static class Random
9 {
10 // Token: 0x060001D7 RID: 471 RVA: 0x00004A94 File Offset: 0x00002C94
11 public static int Range(int minInclusive, int maxExclusive)
12 {
13 throw new MissingMethodException();
14 }
15
16 // Token: 0x060001D8 RID: 472 RVA: 0x00004AA8 File Offset: 0x00002CA8
18 private static int RandomRangeInt(int minInclusive, int maxExclusive)
19 {
20 throw new MissingMethodException();
21 }
22 }
23}
class f__AnonymousType0<< Count > j__TPar
static int RandomRangeInt(int minInclusive, int maxExclusive)
Definition Random.cs:18
static int Range(int minInclusive, int maxExclusive)
Definition Random.cs:11