terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ComputeShader.cs
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1using System;
4
5namespace UnityEngine
6{
7 // Token: 0x020000D3 RID: 211
8 [NativeHeader("Runtime/Graphics/ShaderScriptBindings.h")]
9 [NativeHeader("Runtime/Shaders/ComputeShader.h")]
11 public sealed class ComputeShader : Object
12 {
13 // Token: 0x06000455 RID: 1109 RVA: 0x00008140 File Offset: 0x00006340
15 [NativeMethod(Name = "ComputeShaderScripting::FindKernel", HasExplicitThis = true, IsFreeFunction = true, ThrowsException = true)]
16 public int FindKernel(string name)
17 {
18 throw new MissingMethodException();
19 }
20 }
21}
class f__AnonymousType0<< Count > j__TPar
int FindKernel(string name)